Questing Adventurer any good??
I run an aggro deck, and what I like about QA is its versatility. If left untouched, it becomes a monster. Combo'd with low cost cards it gives you a cheap 4/4 or 5/5 in one turn, making it possible to push the tempo in your advantage. Additionally, it works like a removal magnet, often forcing your opponent to waste important removal / minions for your 3-cost QA. Generally speaking, this guy never fails me.
you will run out of cards in hand or if you have lot of draws in your deck
so if you do that run QA, but save cards for him this will cost you tempo, dont forget o put some taunt in too (grizzly or taunt pirate are good choises) it help keep QA alive
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