Archmage Antonidas, Worth it?
I'm a new player and intended on playing mage, luckily in my first pack I got antonidas, I've played about with it but it tends to obviously be a huge target of removal/big abilities straight away, and getting more than a turn of fireballs out of him is nearly impossible unless they've used all their big stuff already, in which the game is pretty much won anyway.
Is it worth continuing with it, or DE'ing it for dust to craft other cards I need (really lacking on some important ones seeing as I'm only a few days into the game). Having doubts seeing as most mage decks online don't include him?
MVP - Hearthstone
I wouldn't DE him; he's a GOOD ENOUGH card, so to speak, and it costs 4x as much to craft him as you get from sharding him (meaning if you change your mind, you'll really regret it).
That being said, I rarely see Antonidus in high level play. If you're just starting out he might be worth running, but once you have access to everything he won't make the cut. He's a game ender if he stays on the board, but that's true of a lot of expensive cards. For him to be effective, you have to be prepared to drop him and immediately follow up with spells that will actually be helpful that same turn to build up some Fireballs from him.
Antonidas is fun!
He also synergizes really well with a lot of cards. A sorcerers apprentice on the field could lead to 3 fireballs being cast next turn. Have a gadgetzan auctioneer on the field, then every "free" fireball is acard draw.
To top it off, it can recycle smaller arcane missiles, frostbolts, etc that were useful early game, into ever useful fireballs. He's a great turn 9-10 card, especially if you have the coin to get an extra fireball.
The "trick" so to speak is to be able to get at least 1 fireball created by him. Then when he gets removed it may have ended up being card positive for you.
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