12/24/2013 11:43 PMPosted by SilverbloodWeapon Warrior might not be the best call against Warlock but that doesn't mean Warrior can't beat them. I've played against several different heavy spell Warrior decks that were able to take apart my Warlock deck, they were running stuff like:
Wild Pyromaster/Commanding Shout combo
Shield Block, Shield Slam, Slam, Execute
Abomination, Emperor Cobra, Mana Wraith, Mind Control Tech
On top of the usual Weapons and such, drastically different Warrior deck though.
I was playing Warrior for several weeks and just got tired of doing so much damage to myself so I switched to Warlock and Shaman so I know where you're coming from but you need to tweak your deck to be heavier defense and removal. If you've got legendaries or Giants work those in somewhere.
If you're not able or willing to put together something like that I'd say you're up the creek without a paddle, Weapon Warrior is going to struggle hardcore against so many minions the Murloc decks can bring.
Excellent post, especially the last paragraph. People keep coming to the boards and crying for nerfs, rather than try to find solutions.
Was UTH too powerful? probably, but there were answers. Was mage stall too good? Again, probably. I know I sure hated playing them. Mind control was probably too good too. But the point is that when you nerf all the control mechanisms, the only thing left is fast agro. Maybe blizzard needs to look into reducing the cost of most AE spells by 1 or something along those lines, to give players a faster solution to rush decks. But I'm sick of every single thing in this game getting nerfed while no new cards come out, no new play styles are invented (and those that are, get nerfed because people aren't creative enough to come up with solutions), and the game becomes nothing but rush decks vs rush decks.
Blood Imps are pretty good, not going to lie. But there's a reason warlocks usually run nearly all neutral cards - imps and voids are about the only good creatures they have, and soulfire is nice for agro decks due to 0 mana cost. And frankly, murlock decks are some of the only decks that don't use the same neutral cards that every other deck does (faerie dragon, argent commander, knife juggler, ss clerics, and DI dwarves).
This game needs more variety, not less.