"Murloc Warlocks are overpowered and need nerfs" - My Friend
01/01/2014 01:38 PMPosted by SmileHoly crap, it's as if you're the friend, and instead of warlocks it's mages!
Really dude? Trying to have a positive discussion and this is what I get? All I ask for is a CIVIL discussion on the state of the murloc warlock balance, so be gone spawn of darkness.
01/01/2014 01:20 PMPosted by BamstrifeI tried to tell him that they have counters such as AoE but he refused to listen.
Except the counter argument and it is a valid one is the number of options players have in terms of AOE options and draw. Not all classes have an assured board clear especially when you add the murlocs that increase other murlocs hp.
2 hp board clear just won't cut it and even 3 isn't always assured pending how massive the board control is.
On the inverse there isn't even enough board clear cards nevermind the capacity of drawing cards to actually get what you need to nip the tactic in the bud. Meaning there is a major RNG factor that each player against the warlock deck is going up against.
Had so many matches where even as a paladin where I have consecration, equality and wild pyromancer and I never drew any of those cards. So how can it be my fault when it is the RNG factor?
01/01/2014 01:42 PMPosted by ZelethulTrying to have a positive discussion and this is what I get?
You deserve nothing less, and almost certainly more. I don't see how you could expect anyone to have any respect for you as a poster, player, or human being with a post history like yours.
I bait this guy into all my threads lol he has nothing better to do :D
mindless retard crutch deck
best way to help change the meta for war-mur-locks might be to lower flamestrike's mana cost to 6, and up whirlwind's damage to 2. also warriors should get another shield bash card that does aoe damage and stuns for 1 round.
that would probably give a significant threat to the murloc overrun decks.
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