I've tried out a deck and it works when it works, but the you have to put some pressure on the word "when".
What i mean about that is that it isn't any like Warrior OTK, it's the exact opposite. When you're playing a Warrior OTK Deck all he needs to do is get the right cards and be beaten down to 10 HP -- then he can start doing the OTK, but it's different with Rogues.
With a Rogue, you can't take a beating to 10 HP. You're not playing Molten Giants. You're playing Malygos times 2 -- this means END GAME. Your deck needs to be competetive, as well as going for the OTK when at 9 - 10 + rounds. Or to be more exact. You need to be ALIVE and have ONE TURN available after you got all your cards.
I have been swapping out cards the past few hours and i think i've probably got it, almost, but as well as this deck needs to be competetive it also need draws -- badly -- to get the right cards before turn 9 - 10, because that's when you most likely would want to do this combination.
This is my Deck List Setup as it is now:
Backstab x 2 - Great opener, and works well with combinations like; Evisc, Ringleader, etc.
Conceal x 2 - I found that perhaps having two of these would help me mid- game. Might be a bad idea. Maybe i'll swap for something of better value.
Sinister Strike x 2 - The finisher -- wich was 23 dmg flat out hero dmg. Amazing when it works.
Argent Squire x 2 - For that turn one when- no- one's- got- nothing- to- toss- out- minion. Aaaand, it's got a bubble :D
Eviscerate x 2 - Board clearance -- for those big stompy minions you dislike. Situational of course.
Bloodmage Thalnos x 1 - The card reads itself and it works wonders with Rogue Spells.
Defias Ringleader x 2 - For that awesome turn one Coin + Ringleader. Everybody hates that.
Novice Engineer x 2 - Card Draw.
Harvest Golem x 2 - Fanatstic minion trading power. Situational Play.
SI: 7 Agent x 2 - I like that it's a 3/3 minion with a 2 dmg flag battlecry, IF used by a combination.
Tinkmaster Overspark x 1 - What to say, it's fantastic having a 5/5 Devilsaur at turn 3. Or perhaps a 1/1 squirrel / 5/5 Devilsaur instead of that ugly, say, 8/8 Taunt Minion. Anyway, it's in your favor. As long as it is NOT a TAUNT >:(
Dark Iron Dwarf x 2 - Great +2 dmg increase and it's a 4/4 minion as well.
Defender of Argus x 1 - Possible two taunts if played correctly.
Assassinate x 2 - May be overkill with two, might swap one out for Sylvanas, but may be too much.
Azure Drake x 2 - Card Draw and a 4/4 minion WITH spll dmg. Neat.
Faceless Manipulator x 1 - It'll manipulate your face with awesome.
The Black Knight x 1 - THE BEST BUTT SAVING CARD THERE IS. Don't deny it.
Malygos x 1 - The Trump Card. You know the rest.
I'm going to test this further and i will most likely use the Gadgetzan Auctioneer, to see if he does the job. I also tried using Sprint, but alas, i never got the card, so i took it out and swapped it with Draw Card minions instead.
If someone has any thing to address, i'm welcome to try out more over the days to come.