Time for a review

Posts: 49
I never complain about games but druids and paladins need a second look and a re-balance.
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Posts: 49
just fought another druid... wonder why. they have ridiculous card draw, mana gain, health regeneration, high level creatures, taunt, situational spells etc
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Posts: 25
every class is supposed to be played differently.
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Posts: 1,463
There are lots of answers to druid, and with over 1000 + wins of druid games I can tell you I don't win nearly as much as you think we do.

If we goo too control, it can be hard to stop tempo.

Some Tips.

We have a hard time dealing with 5 HP minions.

Don't run Argent Commanders as our Keepers can one shot them.

Everyone should be running black knights/Big game hunters/tink if you don't have hex/poly

Make sure to taunt up before turn 9.

Sheildmasters give us a hard time, because unless we have coin or go first we have no way to deal 5 damage. and getting them to waste a starfall on it is pretty good.

Giants are really hard for us to deal with.

TLDR:

So rush us (warrior/rogue/hunter) is very effective if we don't have the taunts

Or add giants and big threats if you run control.
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