Time for a review
If we goo too control, it can be hard to stop tempo.
We have a hard time dealing with 5 HP minions.
Don't run Argent Commanders as our Keepers can one shot them.
Everyone should be running black knights/Big game hunters/tink if you don't have hex/poly
Make sure to taunt up before turn 9.
Sheildmasters give us a hard time, because unless we have coin or go first we have no way to deal 5 damage. and getting them to waste a starfall on it is pretty good.
Giants are really hard for us to deal with.
So rush us (warrior/rogue/hunter) is very effective if we don't have the taunts
Or add giants and big threats if you run control.
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