Deck list with some comments about cards :
Claw- one claw is all that you need for a good early game,wrath is the better removal card.
Wrath x2 - always try to use at least one for card draw ...but dont be afraid to use both for 3dmg in your are in trouble.
Acidic Swamp Ooze- Its great having 2 of those for the current meta..but then again some classes they are useless . If you have Harrison Jones(sadly i d/e mine) you should srsly consider adding it to your deck .
Bloodmage Thalnos - A zero downside running in your deck and sometimes turn 6-7+ can be amazing combined with swipe/starfall but even for a 2dmg wrath+card he is good. Avoid playing it on an empty board vs classes that can kill it with hero power.
Big Game Hunter - I think running one BGH is still a good option. I still can see some giants here and there and those 8/8 can finish the game really fast if you cant deal with them.Also makes Rag playable vs priest !
Earthen Ring Farseer x2- A Great card for the current meta and not only.Many diff ways to use it.Two of those +2 Lore basically mean you ll not die to anything but the hyper agro locks decks.
Harvest Golem x2 no need to comment here i guess .
Savage Roar x2 One Roar actually is enough but since there are times when all i need is 1 roar to kill my opponent i pref to have 2 for a better chance having it when i need it .
Tinkmaster Overspark A must card for a druid that lack hard removal .
Swipe x2 - A must
Defender of Argus -Good way to deal with agro decks . Dont use it on a single small minion unless you are in very big trouble. Its kinda a late game card cuz druid rarely can keep 2 minions on the board early turns
Keeper of the Grove x2 - A must card for any druid deck.
Leeroy Jenkins Look at this card as a cheap 6 dmg for 4 mana. There is close to 0 downsides playing it even if u cant kill 2x whelps(but u can with hero power and 4 aoe spells most of the time)
Starfall x2 This card is too good not to take two. Synergyze well with failed Tinkmaster ;-)
Druid of the Claw x2 - no comment ;D
Force of Nature Works like a charm with savager roar or even without it. Has great Synergyze with the 2 golems and Cairne.
Cairne Bloodhoof - The new Sylvanas. Can be a real pain in the !@# to remove. Amazing target for double Argus on next turn.
Ancient of Lore x2 - just a little note about lores ...dont be afraid to use both for heals :)
Ancient of War - High risk , high reward card to play. Can be very deadly when enemy runs out of option how to deal with big minions
Ragnaros the Firelord your late game cards
Cenarius that some haters like to call p2w ;D i just giggle
This deck is build to be good vs anything not just the flavor of the month class/deck.You have all the tool you need to deal with anything even hyper agro locks are beatable if u draw the proper cards. You have enough taunts, more then enough chargers, a good amount of removal spells and very high value minions too...so why dont you go test it and tell me what you think guys !