I was rank 2 last season and currently rank 8 in season 3.
Here is the deck list, any recommendations on what to add? Or take away to make it stronger?
I was thinking of adding Amani Berserker / raging worgen but its pretty weak against all classes and turn 3 It is really weak if I play either, against anything. That why I havn't added them. Also a little explanation behind some of the picks at the bottom.
Any suggestions would be nice, or try it yourself and give me some feedback, It's worked quite well for me so far and I haven't seen anyone play anything like this deck before. Also there is alot of confusion when people play against this deck. E.G playing armour smiths on turn two thinking I am an armour control warrior deck and they just take it slow. Then I take total advantage of them taking it slow.
Inner rage x 2
Whirlwind x 1
Argent Squire x 2
Fiery War Axe x 2
Heroic Strike x 2
Armour Smith x 2
Cruel Taskmaster x 2
Frothing Berserker x 2
Harvest Golem x 2
Arathi Weaponsmith x 2
Chillwind Yeti x 2
Kor'kon Elite x 2
Leeroy Jenkins x 1
Arcanite Reaper x 2
Spiteful Smith x 2
GoreHowl x 1
Grommash Hellscream x 1
So a few maybe iffy picks you might think in this deck but I have some odd reasoning behind it.
So this deck is about hard to deal with creatures basically, Argent squire really good against rush decks and I added in armour smiths because I have no taunts. I tried without and the other rush decks are just faster than any warrior deck, so this keeps me in the game against rush decks.
Also inner rage is just brillant either for clearing their stuff and buffing my guys EG frothing Berserker, or killing the rush decks minions and not taking any damage. Also it is brillant with Spiteful smiths, finishers and enraging Grommash.
I picked smiteful because it has a boat load of weapons, and spiteful smiths are so tough to deal with, its like a druid of the claw but with better benefits for you, it basically does have taunt, if you leave this up for more than 2 turns your basically dead.
Picked harvest Golems, Yeti's because they are just stupidly annoying to deal with on turn 3/4.
There is alot of confusion to the people who play against this deck as it hasn't been played by every single person in the game. Everyone knows each and every single deck your playing against in the first 2/3 turns.
I havn't played one hard match up yet against this deck. The one loss was against murlock warlock, were he just got all the right cards at the right time.
So yeah, there is it! Any feed back would be great!