Hunters too OP for my poor rogue :(
Loot hord x1
Sun cleric x1
DOA x2 (thinking of switching this guy out for Taz Dingo based on current meta, instant taunt)
Argent commander x1
Faceless Manipulator x1
Faerie Dragon x2
This is my current deck but I used to have the following in it.
-I used to play 2x novice Engineer but swapped out for Faerie dragon
-I swapped out vancleef for Faceless manipulator, still not sure about this change though
-Added in BF. I need something to deal with rush decks. AOE is the answer.
The whole idea behind this deck is to try and maintain board control then use SS combos to finish off opponent. But the problem I am having is, if I lose board control, depending on my draw it is extremely hard to combo into cards and I end up playing non combo cards which get killed off next turn. Or if I do manage to get board control. It gets whipped out by AOE or UTH ect... So dam hard to play a rogue, just not enough answers with his class in the current meta.
Anyhow, I cant get above 50% win rate (about 300 games worth in my sample size) and I am stagnant between ranks 17 and 15 constantly with rogue class. I really love the style of play, but I just cant ladder with a rogue based on the current meta. All the nerfs to this class have really put rogues in a tough spot. I found this site. Ti's a shame, Rogues are second to last.
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