Health 2 Damage Deck

Holy Smite x2
Inner Fire x2
Power Word: Shield x2
Divine Spirit x2
Mind Blast x2
Shadow Word: Pain x2
Shadowform x2
Lightspawn x2
Mass Dispel
Holy Nova x2
Holy Fire x2
Prophet Velen

Crazed Alchemist x2
Demolisher x2
Oasis Snapjaw x2
Gurubashi Berserker x2

I had an idea for a priest deck. I take creatures with high health, and I beef up that health as much as I can. Then I use Crazed Alchemist and Inner Fire to turn that health into damage. Lightspawn does that on it's own though.

Right now I have a lot of crowd control for weaker minions because I have found it takes a while to get a creature set up. Whenever I win it is usually with a 20+ damage creature. The problem is that I don't win very often lol. Does anyone have ideas of what could make this deck more competitive?

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Just for the archives this is a pretty good deck:
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