Health 2 Damage Deck
Holy Smite x2
Inner Fire x2
Power Word: Shield x2
Divine Spirit x2
Mind Blast x2
Shadow Word: Pain x2
Holy Nova x2
Holy Fire x2
Crazed Alchemist x2
Oasis Snapjaw x2
Gurubashi Berserker x2
I had an idea for a priest deck. I take creatures with high health, and I beef up that health as much as I can. Then I use Crazed Alchemist and Inner Fire to turn that health into damage. Lightspawn does that on it's own though.
Right now I have a lot of crowd control for weaker minions because I have found it takes a while to get a creature set up. Whenever I win it is usually with a 20+ damage creature. The problem is that I don't win very often lol. Does anyone have ideas of what could make this deck more competitive?
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