Warlock spec ability

Posts: 5
much like my issue with the paladin. I feel the warlock should summon a creature maybe an imp instead of lose life to draw a card...

the power should reflect the character... the others excluding paladin and warlock make sense but these two are just buggin me.
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Posts: 107
I think that Lifetap is perfect for the Warlock. I played Warlock in wow for 6 or so years and I definitely get that whole "sacrfice life to gain an advantage"-feel like I had from my Warlock, having to manage my life carefully not to overextend.
It's just the demon cards as well as some spells that need adjusting for me. Summoning creatures can be done with other cards.
Edited by zamme on 2/21/2014 12:02 AM PST
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Posts: 5,481
Except Life tap doesn't synergise at all with their spell cards and class minions, often it makes things worse for the Warlock.

especially with all the other cons they have to take, discards, self-damage , destroying mana crystals. All in all it makes life tap worse.

Paladin ability is useful since they have cards like equality, blessing of kings, lots of divine shield, sword of justice...
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Posts: 5
I was incorrect on the warlock front I haven't played to much warlock in wow but after posting this my roommate informed me on my noobism lol but I still think the ability to unlock more special abilities that can be switched out would be a interesting addition to the game.
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Posts: 93
Warlock ability is actually broken, but the warlock (i.e. demon cards) completely suck, especially when combined with warlocks ability that causes it him to lose life
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Posts: 5,481
From my experience fighting warlocks they tend to topdeck more often than other classes even when using life tap.

Seriously life tap is over-rated.
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Posts: 49
02/24/2014 06:02 PMPosted by Quirriff
From my experience fighting warlocks they tend to topdeck more often than other classes even when using life tap.

Seriously life tap is over-rated.


What if warlocks are putting themselves into a topdecking scenario because they know they can draw two cards a turn?
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