Need some help to improve my current deck

Posts: 19
Hello guys! I`m rank 15 atm, and here's my rogue deck:

2x Backstab
2x Shadowstep
2x Deadly Poison
2x Southsea Deckhand
1x Betrayal
1x Blade Flurry
1x Eviscerate
1x Bloodsail Raider
2x Ironbeak owl
1x Mana Addict
2x Perdition Blade
2x Fan of Knives
1x Harvest Golem
1x Jungle Panther
1x Assassin's Blade
2x Assassinate
1x Gadgetzan Auctioneer
1x Spiteful Smith
1x Argent Commander
1x The Black Knight
1x Sprint
1x Ravenholdt Assassin

I'd really appreciate if you would give me some tips to improve my deck. I currently have 460 dust, and i can get somewhere to 500-600. So, i need some ideas of cards(i`d preffer rare) that would fit in my aggresive play-style and in my deck :) (Sorry for my bad English D:)
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Posts: 213
A lot of the cards in this deck don't seem ideal for an aggressive build. Try the following:

-2 Shadowstep
-2 Ironbeak Owl
-1 Mana Addict
-1 Jungle Panther
-1 Gadgetzan Auctioneer
-1 Sprint
-1 Blade Flurry
-1 Betrayal
-1 Southsea Deckhand
-1 Spiteful Smith

+2 Leper Gnome
+1 Eviscerate
+2 Defias Ringleader
+2 SI7 Agent
+1 Argent Commander
+1 Bloodsail Raider
+1 Shiv
+2 Azure Drake

The Result:

2x Backstab
2x Deadly Poison
1x Southsea Deckhand
2x Leper Gnome
2x Eviscerate
1x Shiv
2x Bloodsail Raider
2x Defias Ringleader
2x Perdition Blade
2x Fan of Knives
2x SI7 Agent
1x Harvest Golem
1x Assassin's Blade
2x Assassinate
2x Azure Drake
2x Argent Commander
1x The Black Knight
1x Ravenholdt Assassin

Assuming that you need to make all of the added cards, you'll need 740 Arcane Dust for these changes. I'd focus on getting the SI7 Agents first.
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Posts: 19
Thanks! But, mhm.. Isn't shadowstep good in combination with The Black Knight or Argent Commander? And how would a Questing Adventurer/Knife Juggler/Demolisher or 2x Loot Hoarder fit in this deck?
Edited by overlimit on 2/23/2014 12:34 AM PST
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Posts: 218
02/23/2014 12:24 AMPosted by overlimit
Thanks! But, mhm.. Isn't shadowstep good in combination with The Black Knight or Argent Commander? And how would a Questing Adventurer/Knife Juggler/Demolisher or 2x Loot Hoarder fit in this deck?


SS looks well an all on paper (and it IS a good card) but it's effect is really lost in an aggressive deck. It's more fitting in the "miracle rogue" type deck where you revolve around GA. Even with SS, both BK and AC will cost 10 mana in one turn. While this CAN be beneficial in some situations, 10 mana for 8 damage or just to remove two taunts is quite inefficient.

It seems to me that you want to make some kind of hybrid of miracle and aggressive rogue and that will probably turn out to be a problem. You should go either way.

As for the other cards I'd say this:
- QA - it doesn't fit very well in an aggressive deck. Works wonders when it DOES work, but difficult to pull off and easily neutralized by hard minion removals or silence, rendering it useless. If you want to use it, add at least one Conceal for protection.
- KJ and Demo - don't really see how they would fit in a deck like this actually. IMO Demo is an annoyance and you won't summon that many minions to warrant the use of KJ.
- LH - always nice to have in any deck that relies on card draw.

I personally alter between two deck - one aggressive and one miracle variant. Both work quite well but the aggressive deck is a tad more reliable, at least around rank 10 where I'm sitting at now. I'm still missing some legends for the miracle deck so I mostly play that as casual.

Aggressive type: http://www.hearthhead.com/deck=29187/aggressive-rogue
Miracle type: http://www.hearthhead.com/deck=29186/miracle-rogue
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Posts: 19
02/23/2014 01:32 AMPosted by Skyclad
Thanks! But, mhm.. Isn't shadowstep good in combination with The Black Knight or Argent Commander? And how would a Questing Adventurer/Knife Juggler/Demolisher or 2x Loot Hoarder fit in this deck?


SS looks well an all on paper (and it IS a good card) but it's effect is really lost in an aggressive deck. It's more fitting in the "miracle rogue" type deck where you revolve around GA. Even with SS, both BK and AC will cost 10 mana in one turn. While this CAN be beneficial in some situations, 10 mana for 8 damage or just to remove two taunts is quite inefficient.

It seems to me that you want to make some kind of hybrid of miracle and aggressive rogue and that will probably turn out to be a problem. You should go either way.

As for the other cards I'd say this:
- QA - it doesn't fit very well in an aggressive deck. Works wonders when it DOES work, but difficult to pull off and easily neutralized by hard minion removals or silence, rendering it useless. If you want to use it, add at least one Conceal for protection.
- KJ and Demo - don't really see how they would fit in a deck like this actually. IMO Demo is an annoyance and you won't summon that many minions to warrant the use of KJ.
- LH - always nice to have in any deck that relies on card draw.

I personally alter between two deck - one aggressive and one miracle variant. Both work quite well but the aggressive deck is a tad more reliable, at least around rank 10 where I'm sitting at now. I'm still missing some legends for the miracle deck so I mostly play that as casual.

Aggressive type: http://www.hearthhead.com/deck=29187/aggressive-rogue
Miracle type: http://www.hearthhead.com/deck=29186/miracle-rogue


Hey! Thanks for sharing your decks. I really like this: http://www.hearthhead.com/deck=29187/aggressive-rogue, but i`m still missing 1 Argent Squire, 2 Faerie Dragons, 1 Defender of Argus, Leeroy, considering that I craft 1 Argent Commander, 1 Azure Drake, 2 SI:7,1 Defias Ringleader and 1 Eviscerate. How can I replace them?
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Posts: 19


SS looks well an all on paper (and it IS a good card) but it's effect is really lost in an aggressive deck. It's more fitting in the "miracle rogue" type deck where you revolve around GA. Even with SS, both BK and AC will cost 10 mana in one turn. While this CAN be beneficial in some situations, 10 mana for 8 damage or just to remove two taunts is quite inefficient.

It seems to me that you want to make some kind of hybrid of miracle and aggressive rogue and that will probably turn out to be a problem. You should go either way.

As for the other cards I'd say this:
- QA - it doesn't fit very well in an aggressive deck. Works wonders when it DOES work, but difficult to pull off and easily neutralized by hard minion removals or silence, rendering it useless. If you want to use it, add at least one Conceal for protection.
- KJ and Demo - don't really see how they would fit in a deck like this actually. IMO Demo is an annoyance and you won't summon that many minions to warrant the use of KJ.
- LH - always nice to have in any deck that relies on card draw.

I personally alter between two deck - one aggressive and one miracle variant. Both work quite well but the aggressive deck is a tad more reliable, at least around rank 10 where I'm sitting at now. I'm still missing some legends for the miracle deck so I mostly play that as casual.

Aggressive type: http://www.hearthhead.com/deck=29187/aggressive-rogue
Miracle type: http://www.hearthhead.com/deck=29186/miracle-rogue


Hey! Thanks for sharing your decks. I really like this: http://www.hearthhead.com/deck=29187/aggressive-rogue, but i`m still missing 1 Argent Squire, 2 Faerie Dragons, 1 Defender of Argus, Leeroy, considering that I craft 1 Argent Commander, 1 Azure Drake, 2 SI:7,1 Defias Ringleader and 1 Eviscerate. How can I replace them?

can you post your http://www.hearthhead.com/deck=29187/aggressive-rogue again please ?
Edited by overlimit on 2/26/2014 11:40 AM PST
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