02/27/2014 07:25 PMPosted by ScaramangaYouve got issues if you cant beat hunters
So playing a shaman deck that hopes to have a way to beat hand-decks (the other no-skill cookie cutter deck) is an issue?
03/03/2014 09:26 AMPosted by poxpowerRandom things are far far more unfun than forced discard and many cards in heartstone do something random that completely changes the game.
For instance, the card Mad Bomber is an endlessly frustrating card for both players but you have no choice to play is since it's so strong.
This is far worse design than unleash the hounds and can't be fixed simply with a discard effect, sadly.
02/28/2014 07:46 AMPosted by Sytarapparantly the concept of taunts, heals and not over playing to many minions...is lost on some people
the rush decks are 40/60 at best vs players that have a clue
the only reason they get in to the high ranks is because they can win streak in that lucky 40% area and rnak up fast as games with them typically are fast
if they removed win streaking then most rush hunters would never make it high enough
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