While the RNG is just that, it's RNG. You don't have to play with it, you can run double mana tide totems, or whatever card draw you want to add in your deck; but please stop asking for the card to be "like <X class card>" because it just shows you don't know how to build a deck or utilize the strengths of each class.
People are simply commenting on how to make this card more usable. As a class, shaman have some of the worse epics that do not synergize with the typical shaman deck.
Your comment of "don't play it" is stating the situation that is now. In no way does Farsight add to our strengths aside from being a gimmick.
Let's be constructive.
It is constructive. I USE it in my current shaman deck and enjoy it. It's no more random then any other slightly based RNG card. Even tracking itself is inherently random. You're being given 3 random cards with tracking and told to choose 1/discard 2. What happens if you use tracking and both UTH cards comes up? You just got screwed by RNG losing one of your UTH cards.
Playing tracking is a gamble that you'll get "1 card you need" and hopefully 2 cards you can throw away or won't be as necessary.
What happens if you play Ragnaros on a board with more then 1 minion? You're gambling that Ragnaros hits the minion you want. You can minimize the RNG in some cases, but other times you can't control it.
To state that somehow Tracking is "better" then Far sight or to claim that tracking is less RNG is ridiculous, short-sighted, and frankly...naive.
As for your comment about epic ranked cards being worse for shaman that don't synergize. What?!?!
Doomhammer - Synergizes very well with rockbiter. Also synergizes with "Unbound Elemental"
Far Sight - Moot point since I know your opinion on this already
Earth Elemental - Pretty much a great card that everyone knows if it survives the turn it's played is a beast. Also synergizes with the shaman class card "Unbound Elemental"
What about Warlock? Their epics aren't exactly "super OP" either.
Pit Lord - I rarely see people run this due to the health cost of casting him.
Twisting Nether - Super expensive board wipe that also affects your own minions. Very situational.
Bane of Doom - Overcosted removal spell that requires you to get lucky and summon 2/5 of the possible minions to break even in relative cost.
Let's talk about Warrior as well!
Shield Slam - Requires you to build card that stack armor or use hero power to get a lot of value out of it
Brawl - Affects your own minions as well and could very well screw you over by leaving the 1 "big" enemy minion alive.
Gorehowl- The only card that is considered decent for warrior Epics but pretty much requires you to use it for minion removal (barring specific circumstances)
I could go on and on, but don't you DARE say that shaman have the "Worst" epic cards or even go on to say that our epic cards don't synergize any more or less then the other classes. Next time you want to step up to the plate, do your homework instead of relying on hyperbole and thinly veiled pretentiousness.