I'm owning with this deck tonight. Will post games soon.
Sorry I haven't updated, haven't played this weekend. Also, I can't get videos to stream well.
Ok, 9-2 with this deck tonight. Went 9-1, last game was a loss.
W - Druid 28: He couldn't get through my high health minions. I would be able to trade them for several of his minions because of my healing.
W - Mage 30: Same as above ^
W - Mage 30: I got early double card draw with two Clerics out - I ended up killing them voluntarily because I was maintaining 7-9 cards and starting to draw too many. A large tank allowed me to get a Lightwarden up to 13/2. He didn't draw a Polymorph and he wasted his Frostbolt on something stupid.
W - Priest 15: This guy was playing something similar to this deck. It might have been exact. If not, it was only one or two minions off. I just traded minions better than he did, and ended up with two Temple Enforcers with buffed health vs. nothing on his side.
L - Hunter 20: He just rushed me and I couldn't get a Nova. I couldn't keep anything on the board long enough to buff/heal it.
W - Shaman 17: He played Ragnaros, Ysera, and Hogger. I killed, silenced, and killed them, respectively. By time he could bring out his legendaries, I had established board control and handled them all easily. None of them lasted more than one turn (I left Ysera on the board, but she was silenced after one turn).
[Started keeping track of turns here]
W - Mage 27: Turns: 1. Lightwarden, 2. nothing (had all 4 mana cards), 3. Coin-Yeti, 4. Defender of Argus (Yeti). Eventually the Yeti and Temple Enforcer made several kills each with the help of my heals, and I won.
W - Mage 30: 1. Cleric, 2.PW;S, 3. Blademaster + Circle of Healing, 4. Argus (Blademaster), 5. G. Berserker. I silenced his doomsayer, survived a Flamestrike, and proceeded to win.
W - Mage 30: Started with a 3, 4, and 5 cost card. Played literally nothing turns 1-3 (Blademaster would have been wasted on turn three due to his 2/1 Loot Hoarder + hero ability). Turn 4 drew a Circle, used with Blademaster, 5. G. Berserker, 6. Argus on Blademaster and Berserker. Ended up with two Berserker tanks at one point: 9/10 and 9/8. He conceded.
W - Paladin 28: 1. Cleric, 2. Coin+Blademaster, 3. Cleric+heal (drew two cards), 4. Blademaster+Lightwarden, 5. SW:P+Heal. He eventually played a Sunwalker and buffed it to 8/9 with kings. Still owned it.
L - Warrior 21: 1. Cleric+Coin+PW:S, 2. Ancient Watcher, 3. Heal, 4. SW:P+Heal, 5. Spellbreaker (Watcher), 6. Temple Enforcer. Lost to a wicked combination of Gorehowl and Grommash.
Edited by Flame on 3/17/2014 12:03 AM PDT