03/18/2014 12:33 PMPosted by crdvis16Your chosen strategy is simply countered by any heavy healing class. Your damage is gradual rather than spikey so it gives the Paladin plenty of time to heal, extend the game, and then likely play bigger late-game threats than you. It's also probably pretty easy for control decks to keep your board clear- your minions are mostly one and done types. A minion like arcane golem will likely just do his 4 damage and then get cleared because his 2 hp is nothing. He's not a sustained threat, he's a finisher and against a healing/late game deck you likely will never get them into kill range with slow damage.
The choice you have to make is to either greatly change your deck composition to improve it against those types of decks or just accept that certain other decks will hard counter you.
Once I get Sylvanas Windrunner and The Black knight do you see it making much of a difference against those types of decks? Most likely the arcane golems will be removed and replaced with these cards. Are those going to be more of the long term threats that you are talking about?