Just another FIX THE HUNTER THREAD

Posts: 4
Seriously, what are you smoking if you think 2 mana for UTH is balanced? Force of nature is 6, is epic card, and you only get three creatures that die at end of turn. Seriously, at least take the Charge away. Also, the exploding trap should be 3 or 4 mana, just like the rest of the Hunter traps. I thought the Paladin was supposed to be the newbie hero, not this cracked out POS. Please fix or I will keep quitting every Hunter I play against.
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Posts: 742
you do know all secrets are the same cost dependant on class

all paladin secrets cost 1 hunter 2 mage 3

also if they were gonna change uth which i wish they would they would have done it by now i'm just hoping new cards make uth less powerful or viable
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Posts: 4
I was saying the hunter traps should all cost more. And this game is constantly updated and changing, even after test and beta there will be updates.
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Posts: 1,930
I'm thinking you need to learn how to play this game better. Stop thinking that WoW tactics work in Hearthstone because completely different genres require completely different game plans and skills for that matter.
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