So many strong 4 attackers ugh...

Posts: 611
Such a pain in the !@#$ to be honest.There are so many and i really do mean MANY minions at 4 attack that are used now...
Yeti
Cult master
Spellbreaker
Twilight drake
Big game hunter
Dark iron dwarf
Azure drake
Gadgetztan auctioner
Argent commander
Sunwalker
Ysera

How do you work around that?
Im asking especially for the ones that are tougher and have more hp/divine shield.
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Posts: 1,415
How to deal with the 4 atack monsters. Starts with your deckbuilding. I play early game monsters that will live, and tons of early ga,e removal. The threat isnt the yeti. It is te full board they are able to establish unopposed because that yeti is a +4 vs us. So the goal is to auto kill anything that is not a 4 atack minion and then spend our own minions like water to deal with the yeti's.

I give you, the bad

2 holy smite
2 powerword shield
2 pain
2 mad bomber
Bloodmage thalnos
2 pyromancer
2 shadow word deaths
2 thought steals
1 big game hunter
1 shadow madness
2 senjin sieldmastas
2 holy nova
2 azure drake
1 faceless
2 holy fire
1 sunwalker
1 priphet velen
1 rag
1 alextraza
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Posts: 71
Option 1: is running 2 yetis and 2 injured blademasters (maybe ancient watchers too), so you get a strong 4/5 by turn 4 which can kill most of these and survive.

Option 2: Auchenai + circle of healing gets you off most of these too.

Both options don't deal with
Yeti
Twilight drake
Argent commander
Sunwalker
Ysera
But all other classes without strong removals (namely paladins and druids) suffer from these equally, and you have to kill them with minions like they do.
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Posts: 2,283
Crazed alchemist works in a pinch on any of these that don't also have 4 health.

Crazed alchemist on Ysera->shadow world death-> many :)
Edited by Zevahcotineb on 5/7/2014 8:18 AM PDT
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Posts: 4,521
Some of you whine like Shadow Word Pain and Death are the only way to deal with opponents minions but as others (like the guy above me) points out, there are many ways to deal with various opponents.
Edited by Metro on 5/7/2014 10:01 AM PDT
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Posts: 249
05/07/2014 03:26 AMPosted by gilhena
How to deal with the 4 atack monsters. Starts with your deckbuilding. I play early game monsters that will live, and tons of early ga,e removal. The threat isnt the yeti. It is te full board they are able to establish unopposed because that yeti is a +4 vs us. So the goal is to auto kill anything that is not a 4 atack minion and then spend our own minions like water to deal with the yeti's.


Why throw minions away against them as water when a holy fire, injured blademaster + heal, Tazdingo, and any other 4+ mana minion you might have also work....
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Posts: 533
Holy Fire is your best bet.
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Posts: 71
I don't like holy fire since its almost always a trade down - almost every minion you kill costs 5 or less, and the life you get it from it is unnecessary either because you already have full or close to full life, or because even if you need life you're going to lose board control.
I think there's enough 6 drops which are better for priest: Temple Enforcer and Cabal Shadow Priest, Boulderfist Ogre, Sunwalker, Cairne, Sylvanna, Black Knight.
Unless your deck is built around spell dmg that is.
Edited by ifog on 5/8/2014 1:09 AM PDT
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