Blade Fury shouldn't be touching heroes
05/01/2014 01:18 PMPosted by Rotheespecially with Combos. SI Agent's 2 ping
Without the coin its awkward to combo in the early game if you get silly draws especially, and in the late game that 2 dmg will only tickle your ragnaros
05/01/2014 01:18 PMPosted by RotheSap counts as well.
Sap is a straight up 0 for 1 in the favour of the opponent, even worse if it had a battlecry, its more of a delay than removal, like shieldbarer in some sense.
Huge taunt? lemme drop thalnos and 1 or 2 spells problem solved rest of my minions go face. Huge legendary rag np lemme BGH it and rest of my minions go face. Lemme hit that divine shield off that creature and pop thalnos for a 4 dmg boardwipe at 2 mana.
It doesn't really matter how you cut it whether it be rogues or hunters. All the most powerful decks have one thing in common. A way to avoid ever having to run a minion into something on board (unless the said minion has taunt or they want to use a draw mechanic) and a way to kill everyone behind walls with spells. This simplifies the thinking process behind the game further, because there is no more trade, there is combo eliminate and go face.
Finally some !@#$in genius realised that if miracle rogues cut out a few things for some early board pressure and some little healing 3-3s they can slam everyone into the dirt and make tempo plays with sap to make sure no matter how much board the opponent was trying to build it would be empty at the end of most turns. People are literally afraid to play big minions because their whole turn could be wasted for 3 mana. I tried out the malygod deck with a few changes and it was the easiest games ever having no idea how to use it I just made the basic correct moves in a so called bad matchup vrs a non retard who was also playing correct (use of all mana all minions made sense decent deck build)
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