Just started playing ranked games on Friday and I crushed up until rank 17 or so and I've tinkering with my deck so much it bears little resemblance that got me there, lol.

Here is what I have right now:

1 mana
Light's Justice
Leper Gnome

2 mana
Equality
Acidic Ooze
Argent Protector
Dire Wolf Alpha
Iron Beak Owl
Knife Juggler x 2
Loot Horder
Wild Pyromancer

3 mana
Sword of Justice
Divine Favor x 2
Aldor Peacekeeper x 2
Harvest Golem x 2
Imp Master
Wolfrider

4 mana
Truesilver Champ
Imp Master
Consecration x 2
Defender of Argus

5 mana
Faceless Manipulater
Frostwolf Warlord

6 mana
Avenging Wrath
Argent Commander

8 mana
Lay On Hands

Now, my biggest problem (imo) is I'm not gaining board control quickly enough to start making them pay early and the longer the game goes on the less chance I have of winning. And since I'm frontloading with attackers, if games go late, I have nothing to slow down big mana minions/talents.

Again, this is the lineup I've tweaked to after my latest loss, haven't actually tried this one out, but my other decks are similar, basically added the lay of hands, took out a humility and added a peacekeeper. I got back and forth exchanging Ironbeak owls for Spellbreakers, too.

Do I add more taunt? Doesn't seem the right move for a rush deck.
Do I I have too many minions in the 2-3 range?
Do I have to many spells in general?

I don't know, frustrated, lol.

Help me, peeps!