It's been surprisingly useful.
For the record, this comes from my tendancy to always looking for underused cards in constructed that can do well in certain decks.
06/27/2014 11:29 PMPosted by SSJRanulfNever even thought about it. On paper, looks pretty good. Helps giants recover from AOE and helps taunts stand a little longer.
Do you have a decks list with it in it to share?
07/03/2014 06:25 PMPosted by KikuU can consider it when Leeroy go nerfed ;P
07/04/2014 01:19 PMPosted by TsenzeiI've been messing with Darkscale Healer a bit. I'm not quite sold on it, but one interesting byproduct is that it has given me the excuse to mess around with Pit Lord again (in place of those taco-munching Drakes). The extra healing on top of what Handlock normally has, means that the Pit Lord battlecry is less impactful. It's still somewhat problematic against Mage or Rogue, but the effect is diminished so it's not an auto-loss to play it.
Again, I'm not quite sold on it, but the extra healing could lead to further alterations.
One thing I thought was kind of odd to me, was your use of Sunwalkers and Shield Masta' in your prototype deck. I've generally found that Sunfury and DoA have been enough for generating taunts in most cases; particularly with the extra healing for Darkscale, I'm kind of surprised that you opted for an even more defensive-oriented strategy.
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