Now, I've been browsing these forums for the better part of an hour and most of the deck lists i've seen are kind of spammy aggro or tempo lists. I don't really want to spam tokens; I want to blow !@#$ up. With that in mind this is my first go at a late-game control direct damage list. I'd like some input on my next direction from more experienced players.
2 of each of the following
* Power of the Wild
* Kobold Geomancer
* Youthful Brewmaster
* Savage Roar
* Shattered Sun Cleric
* Chillwind Yeti
* Sen'jin Shieldmasta
* Ironbark Protector
1 of each of the following
* Poison Seeds
* Keeper of the Grove
* Druid of the Claw
Ok, so as you can see the list is mostly comprised of the basic set. I have managed to get as low as rank 15 but am sort of hovering between 17-20. As I said previously mI'm still very much new here and as such, am still learning the nuances and the individual threat cards to play around in each matchup.
Why I chose what I chose...
Innervate, pretty great for early springboards but falls off a lot late-game. Not sure if this will make it in for my final list as it caters more to tempo/aggro builds and not pivotal to what i am trying to achieve.
Claw, I like this alot. Helps me bridge the gap for the time being between control and tempo since i am still missing many pieces. Its very mana efficient and this may or may not make the final list; but for now, im very happy with claw's performance overall.
Power of the wild is a card that just screamed value to me. Getting an early threat or providing late-game protection which can force bad trades on my opponents part. Very flexible.
Wrath is again, very flexible and, I may be wrong, but feels very staple for all druids.
Geomancer is what makes this deck tick. He really packs a punch for the swipe combos and makes wrath much better as well. Best to hold until direct damage is ready cuz he tends to get sniped quickly. Thoughts on the value of moonfire in conjunction with him?
Brewmaster and cleric are just value units. Lots of utility and flexibility on nice stat bodies.
Savage roar is a nice clincher and works well with some of the smaller units to take down beefy things. May drop further down the line.
Swipe, this is just awesome. With the geomancer, it can snowball hard.
Yeti and shieldmasta are just value. Are their any better statted guys for the cost?
Ironbark Protector. Topping out the curve is this monstrosity. I really like him. Huge threat that must be dealt with very quickly. Tends to trade well.
Poison seeds feels very narrow but occasionally its just what i need so i thought 1 would be prudent. Combos with geomancer and swipe quite nicely for late-game and can be a very nice way to get rid of huge legendaries that just want to smack my face.
Keeper, need another one of these guys, I really dig the flexibility he offers. Nice hp means he can trade pretty well in combat and he synergizes with the brewmasters for repeated snipes/silences.
Not completely sold on druid of the claw. I'd like to eventually obtain the ancients but they arent cheap and for now this is a placeholder more than anything. He does offer some nice flexibility though, so i don't hate him.
Maexxna is in because it was easy to get her and she trades well. She doesn't offer much in the way of synergy and definitely isn't what i want endgame but for now it works. Speaking of legendaries, what is the best option for a direct damage control type of list?
Next on my list to get are the azure OP dragon and another grovekeeper as well as starfalls. After that I'll probably start saving for the ancients. That could be a long way away though.
So here's where you do your bit. Feedback from experienced players would be very much appreciated. Thanks for reading!