Deck List - http://i.imgur.com/rdlTrYe.jpg
Hearthpwn Link - http://www.hearthpwn.com/decks/89239-secret-giants-mage
Giant Comeback 1 - http://i.imgur.com/zz0vYlt.jpg
I've been messing with mixing Secrets Mage with Giants Mage, and I've grown to feel like it's much better than the previous Giants Mage. The current ladder meta might give you some trouble, but I'm absolutely sure this is going to become a thing.
The deck focuses on surviving until you can abuse your late game minions. There are a lot of combos, and thinking about what minions you want to Duplicate, and what spell you might want to Counter Spell, is key to success.
The Twilight Drakes and Mountain Giants of this deck are enabled by card draw, and by duplicate, which can fill your hand up quite quickly. However if you are not under pressure I would actually suggest trying to set-up Duplicate so that it Duplicates one of your late game threats, which is often enough to overwhelm any control matchup.
Mad Scientist plays a big part in this decks ability to deal with early game pressure, as it will likely play a Duplicate for you when it dies, granting you some free minions to help deal with what's on the board. It can also set up an Ethereal Arcanist play on turn 3 (with coin), or turn four.
How To Mulligan
Generally in your starting hand against control matchups you want a Loot Hoarder or a Mad Scientist for a turn two play, arcane intelligence or duplicate for a turn three play, and a big minion for turn four or five.
Against aggressive decks, you will want your usual Loot Hoarder or a Mad Scientist, and some kind of removal for turn three, usually followed up by a minion you can play on turn four.
This matchup can go really late into the game, so just try to Duplicate big minions. Get your big minions on the board, and make sure to not over extend into Brawl. Essentially this matchup is won or lost through good use of your Duplicate.
This is one of the harder matchups., since he can remove your minions without triggering your Duplicate with hex, and give you frogs. You want to bait removal with your mid-game minions so you can play your Giants. This matchup does not tend to go in my favor, but try and stabilize the board and force him to use his removal on cards that aren't giants, and you can potentially win even this matchup when you get those final taunted giants down.
This deck destroys rogue. They don't nearly have the removal to remove all your big threats, and you have countless taunts, ways to remove their Auctioneer, and an Ice Block to render you practically un-burstable. After they trigger your Ice Block you can Alexstrasza yourself, and at that point you essentially win the game.
This matchup can go really late into the game, so just try to Duplicate big minions. Keep a Polymorph safe for his Tyrion, and make sure to not over extend into Equality + Consecration.
Just try to keep his board clear until you can get up some big taunted minions. If you manage to stabilize through board clear and making more big guys with taunt than your opponent can handle, you can win. When I win this matchup, its often by stabilizing and managing to heal myself with Alexstrasza.
Stall out the game, clear his board, and get a big taunted minion on the board with a Duplicate, or multiple of them with taunt. Once you have all that, you should win.
Most Warlocks have been running zoo lately, So try to stall the game, and your primary goal is to clear the board and get big minions with taunt on the board to win the game.
Most Mages are messing with the new Secret Mage deck, so in general you should not be to afraid of early pressure, but you need to be able to predict what secrets they are going to play. This will likely be a long game. This game is very dependent on who plays the best around their opponents secrets. You are playing secrets yourself so it shouldn't be too hard to know what kind of secrets they will want to play, and remember to count the secrets you have seen him play, and what could be left.
Most Priests run a control deck, so play the control game. Twilight Drakes are amazing in this matchup because Priest have trouble dealing with four attack minions, so try to Duplicate them if you can.The Basics