09/10/2013 07:31 AMIf you are playing with Unbound Elementals, they are a cheap way to boost him fast. Wait until turn 5, play an Unbound Elemental, play two Dust Devils. You then have a 4/6 and two 3/1's with windfury. The chances of them being able to take them all out on turn 5 is hard, but the chance of you having all of those cards by turn 5 is a bit hard too I guess.
Posted by Kodoir
I did realize that they are one of the few [Overload] cards that has legs (i.e. not a spell) that would synergize with unbound elemental nicely.
But as you put it, the scenario where you have a still alive unbound elemental out there, or by turn 5 can drop one + 2 Dust Devils is very slim.
My biggest fear is that the 1 health they deploy with makes them feel like a big waste. Mages can arcane explosion, rogues can fan of knives, paladins can consecrate, warlocks can use mortal coil, warriors can whirlwind or cleave, hunters can multi-shot, explosive shot, priests can holy nova, enemy shaman can forked lightning or lightning storm, druids can starfall, moonfire, wrath of nature. (I think you get my point)