Latest Articles

  • Developer Insights: The Bloodlust of Rehgar

    It’s time for another Designer Insights in which we explore a hero’s design and mechanics. We’ll be chatting with Game Designer Kent-Erik Hagman about the Earthen Ring Shaman himself, Rehgar.

  • Come Visit the Blizzard Booth at San Diego Comic-Con!

    If you’re attending San Diego Comic-Con this year, swing by the Blizzard booth (Hall A, Booth 115) for the chance to win awesome loot, purchase SDCC exclusives, and get a chance to meet Warcraft movie director Duncan Jones!

  • In Development: Master Skins

    A few months ago at PAX East we gave attendees a sneak peek at a new series of hero skins we’re currently developing, and throughout the week we will be sharing videos of some of these Master Skins, which represent a further exciting evolution of each hero’s base skins!

  • Rehgar Hero Week

    Rehgar Earthfury has seen his share of combat, both as a gladiator, and a master of his own team of fighters. Now, having put that life aside, he serves as a simple shaman of the Earthen Ring, earning his redemption by healing the broken lands of Azeroth...and now, the Nexus! You can learn all about him in our newest Hero Blog!

  • Introducing Artifacts

    We recently revealed that the next Technical Alpha patch will bring a number of changes to the Heroes of the Storm out-of-game Leveling System, and today we’d like to introduce another upcoming addition we’re making to the game: Artifacts!

  • Incoming Progression System and Reward Changes

    Our next Heroes of the Storm Technical Alpha patch will bring a number of changes to the out-of-game Leveling System, Hero Quests, Player Profiles, and much, much more. Catch all of the juicy details by reading within.

  • Developer Insights: Garden Of Terror

    With this episode of Developer Inisghts, we’re shifting our focus to a brand new battleground called Garden of Terror. Senior Technical Designer Meng Song gives us an overview.

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