This map has so many issues with the objective as outlined all over the PTR feedback forum, I would be disappointed if it is released as-is. Anyone interested can go read threads themselves, but some brief points:
I know it's unlikely Blizzard will delay the release wince the maintenance is planned and so on, but after trying and reading the feedback about this map, I think Blizzard should consider tweaking it further. (It also makes me lose more faith in Blizzard's internal testing.)
- the objective spawns too quickly, and is too easy to win for AoE heroes; winning it can come down to luck of where your team is, or initial laning assignments when it happens to spawn - afaik there is no pattern.
the Guardians are too strong against heroes and it attacks heroes directly unlike other 'bosses' - this on top of the fact that one team probably just lost a teamfight over the objective itself. They blink instantly onto heroes too.
map is far too snowbally, especially for a 3 lane map. Haunted Mines can feel less snowbally than this map since the golem scaling change, no joke. Winning the first Guardian is almost a guaranteed multi-level advantage.
I know it's unlikely Blizzard will delay the release wince the maintenance is planned and so on, but after trying and reading the feedback about this map, I think Blizzard should consider tweaking it further. (It also makes me lose more faith in Blizzard's internal testing.)
