Cho'gall

Hero Skins

Heroes of the Storm: Life is Hard - Featuring Felicia Day

Sometimes two heads are better than one! Join forces with a friend and take the Nexus by storm with Cho'gall!

How to Play

Cho’gall is a unique two-headed Hero for two players. Each head is controlled by a single player and has its own set of abilities. The Cho head controls Cho’gall’s movement; wherever Cho goes, Gall follows. When Cho and Gall stop arguing and work together, they can set up powerful combos. If you or your friend owns Cho’gall, you’ll both select a head then queue up to terrorize the Nexus together!

  • Damage
  • Utility
  • Survivability
  • Complexity
Warrior
Heroic Abilities
Hammer of Twilight Activate to swing the Hammer of Twilight, dealing 150 damage, pushing enemies away, and Stunning them for 0.75 seconds. Passive: Cho's Basic Attacks deal 25% increased damage.
Upheaval After 1 second, pull enemies towards Cho'gall, slowing them by 25% for 3 seconds and dealing 175 damage.
Primary Abilities
Surging Fist Activate to begin charging Surging Fist. Activate again to dash forward, knocking aside enemies and dealing 46 damage. The dash range increases by up to 250%, depending on how long it is charged.
Consuming Blaze Ignite nearby enemies, dealing 150 damage over 5 seconds. Basic Attacking burning enemies re-Ignites them. Cho is healed for 40 when an enemy is Ignited.
Rune Bomb Roll a bomb dealing 91 damage to enemies in its path. Gall can use Runic Blast to detonate it to deal 233 damage in an area.
Hero Trait
Ogre Hide Activate to gain 25 Armor, but reduce Gall's damage by 25%.
Hero Trait
Ogre Hide
Activate to gain 25 Armor, but reduce Gall's damage by 25%.
Primary Abilities
Surging Fist
Activate to begin charging Surging Fist. Activate again to dash forward, knocking aside enemies and dealing 46 damage. The dash range increases by up to 250%, depending on how long it is charged.
Consuming Blaze
Ignite nearby enemies, dealing 150 damage over 5 seconds. Basic Attacking burning enemies re-Ignites them. Cho is healed for 40 when an enemy is Ignited.
Rune Bomb
Roll a bomb dealing 91 damage to enemies in its path. Gall can use Runic Blast to detonate it to deal 233 damage in an area.
Heroic Abilities
Hammer of Twilight
Activate to swing the Hammer of Twilight, dealing 150 damage, pushing enemies away, and Stunning them for 0.75 seconds. Passive: Cho's Basic Attacks deal 25% increased damage.
Upheaval
After 1 second, pull enemies towards Cho'gall, slowing them by 25% for 3 seconds and dealing 175 damage.
  • Damage
  • Utility
  • Survivability
  • Complexity
Assassin
Heroic Abilities
Shadow Bolt Volley After 1 second, unleash 20 Shadow Bolts over 4 seconds, each dealing 87 damage to the first target hit. The bolts fire towards your mouse.
Twisting Nether After 1 second, nearby enemies are slowed by 50% while Gall channels, up to 5 seconds. Activate to deal 353 damage.
Primary Abilities
Shadowflame Deal 135 damage to enemies in the area.
Dread Orb Throw a bomb that will bounce three times, dealing 126 damage to enemies.
Runic Blast Detonate Cho's Rune Bomb, dealing 233 damage around it.
Hero Trait
Ogre Rage Activate to increase Gall's damage by 25%, but reduce Cho's Armor by 25. Passive: Gall is permanently immune to Stun and Silence effects.
Hero Trait
Ogre Rage
Activate to increase Gall's damage by 25%, but reduce Cho's Armor by 25. Passive: Gall is permanently immune to Stun and Silence effects.
Primary Abilities
Shadowflame
Deal 135 damage to enemies in the area.
Dread Orb
Throw a bomb that will bounce three times, dealing 126 damage to enemies.
Runic Blast
Detonate Cho's Rune Bomb, dealing 233 damage around it.
Heroic Abilities
Shadow Bolt Volley
After 1 second, unleash 20 Shadow Bolts over 4 seconds, each dealing 87 damage to the first target hit. The bolts fire towards your mouse.
Twisting Nether
After 1 second, nearby enemies are slowed by 50% while Gall channels, up to 5 seconds. Activate to deal 353 damage.