The Sands of Time

When you're an immortal time-hopping dragon masquerading as a gnome, you typically know what's going to happen well in advance. The one exception is the Nexus, that swirling maelstrom of interdimensional trickery. Even Chromie never knows what's going to happen in there. That's what makes it so fun.

Just look at everything that's changed in the past few years. Fresh faces, heroic overhauls, ever-zanier new Battlegrounds... it's been a wild ride. This isn't your grandfather's Heroes of the Storm—though he's certainly welcome to play!

Take a spin through our timeline, which highlights just a few of the amazing things we've added to the game since launch, and you'll understand why we're calling our latest update Heroes of the Storm 2.0. With all the new features, Battlegrounds, and events, Heroes of the Storm is a rollicking carnival of multiversal mayhem.

Spring 2015

The Beta

On January 13, 2015, the Heroes of the Storm closed beta invited the public into the Nexus for the first time. By the time Heroes of the Dorm brought collegiate esports to ESPN on April 26, much had already been accomplished—but the journey was just beginning.

June 2015

Launch

Heroes of the Storm officially launched on June 2, 2015, with more than 30 playable Heroes, 7 dynamic Battlegrounds, 130 skins, and plans for much more!

Summer 2015

Eternal Conflict

Legions of angels and demons poured into the Nexus after a collision with the Diablo universe. Out of the chaos emerged many new Heroes, along with the scintillating battlegrounds Battlefield of Eternity and Infernal Shrines.

Reworks
Fall 2015

From Hallow's End to BlizzCon

The first Hallow's End in the Nexus was a time of crepuscular cheer. New Heroes joined the ranks, including Cho'gall, the first two-player hero in MOBA history. Towers of Doom became the most revolutionary Battleground yet. And at BlizzCon 2015, Cloud 9 was crowned the greatest team in the world—though it was clear their reign would not go unchallenged for long.

Winter 2015 to Spring 2016

Winter Turns to Spring

As winter gave way to spring, and Heroes of the Storm celebrated its second Lunar Festival, several new Heroes took the field of battle. When the second annual Heroes of the Dorm collegiate championship rolled around, even the Lord of Sin got into the action, donning a jersey for the legendary Azmodunk skin.

Summer 2016

Ranked Revamp

In 2016, a torrent of new adventures washed over the Nexus. Ranked play was revamped, with League Tiers, Divisions, and Seasons. Many new Heroes burst into the fray, and players were invited to explore the Lost Cavern.

Reworks
Fall 2016

Machines of War

The StarCraft universe staged a gritty invasion of the Nexus in September 2016. New Heroes established a beachhead on the war-torn battlegrounds Braxis Holdout and Warhead Junction. Also in Fall 2016, the maniacal new Brawl mode invited players to square off in ever-crazier configurations of pandemonium.

Winter 2016 to Spring 2017

Heroes Defy

With big changes on the horizon, new Heroes hurled themselves into battle with fresh ferocity. The newcomer Varian became the first multi-class hero in the Nexus. The Heroes of the Storm Global Championship elevated esports to an unprecedented level. The Korean team Ballistix won BlizzCon 2016, throwing down a gauntlet for 2017.

Years of updates culminated in Heroes of the Storm 2.0, the biggest patch in Heroes of the Storm history. But the journey doesn't end here. We're committed to building on this foundation, listening to your feedback and continuing to improve the Heroes experience for years to come.

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