StarCraft® II

New to StarCraft II? Try free now
The page you're viewing is not yet available on the new StarCraft II website, but can still be accessed on the Classic site below!

Introducing the Liberator

Introducing the Liberator

The Liberator has arrived, igniting the skies and raining down fire on enemy combatants...


Liberator

                Health: 180     Armor: 0    Movement Speed: 3.375   
                Range: 5      Weapon 7x2      Weapon Speed: 1.8    

Insights from Senior Game Designer David Kim

The Liberator is a large, high-cost air unit that deals splash damage against its enemies in the sky. The liberator normally can’t attack ground, but it can target a specific ground area in order to deal high burst single-target damage to any unit entering that area. This ground attack only targets units, so structures can’t be hit with this weapon.

We want this unit to make the Starport more rounded along with the other changes we’re bringing into Legacy of the Void, like the banshee movement speed upgrade and the Battlecruiser Tactical Jump ability. By introducing this unit to the Starport and separating out the Terran mech vehicle and ship upgrades, we think it’ll allow for a more diverse set of strategies for the Terran. It will be difficult to upgrade all three of the Barracks, Factory, and Starport tech routes, so we’re hoping to see a good variety of mixed tech units depending on the matchup and strategies players choose to go.


Check out the Liberator in action...

Loading Comments…

An error has occurred loading comments.