Since our recent 3.8 design update, we’ve made a few additional changes and continued with our Feedback Updates to ensure that the overall effect of the major design patch takes the game in a good direction. As we've stated before, our overall goal in doing this has been to reach a place of ultimate gameplay stability, enabling players to truly master the game's many units, builds, strategies, and metagames. After seeing how the most recent changes have affected the game, and continuing to monitor known areas for improvement, we're prepared to move forward today with two additional (more minor) changes to Multiplayer.
- "Evolve Centrifugal Hooks" will now grant +5 health instead of +10.
- Interceptors cost increased from 5 to 10 minerals.
If you're interested in the StarCraft II Balance Team's reasoning behind each change, take a look through some of the recent Community Feedback Updates for more information!
We truly appreciate all the feedback we’ve received from the community. Your feedback and playtesting helped shape this update, and we hope you’ll continue to participate in future balance testing. Until next time, we hope you enjoy these changes!