We <3 eSports—A Look Back at the First Year of StarCraft II Competition

We <3 eSports—A Look Back at the First Year of StarCraft II Competition

StarCraft II is a lot of things, but at its heart it’s a fierce strategy game rooted in fast-paced competitive play. Supported by a dedicated community of eSports enthusiasts playing and watching from around the globe, StarCraft II matches are now an exciting fixture within the growing professional gaming scene.

Join us on this journey and relive some of the best moments in competitive StarCraft II over the first year.

Electronic Sports League—So Many Tournaments!

The Electronic Sports League (ESL) organized numerous live and online tournaments including Go4SC2, its recurring flagship cup, and its regional counterparts in several European countries, North America, and Asia. The ESL also runs other events including the Viking Cup, Sennheiser Cup, and others aimed at newer players as well as professionals.

The ESL Pro Series catered to a wide audience with country- and region-specific leagues, where the best of the best for each territory battled it out. EPS games took place in Germany, the United Kingdom and Ireland, France, the Nordic region and Poland, and they never failed to attract large crowds to cheer on their favorite players at the live events.

Another ESL tournament, which has historically been among the most applauded by players and spectators alike, is the HomeStory Cup. Run by Dennis 'TaKe' Gehlen, a former high-level Warcraft III player, now caster and organizer, this laid-back event features some of the world's top players. It’s known for its fun commentary by an ever-rotating cast of favorite stars. The HomeStory Cup always presents a slightly different atmosphere and makes for one of the most entertaining shows in eSports.

 

Lastly, there’s the ESL’s largest event: Intel Extreme Masters. Now entering its sixth season (its second featuring StarCraft II), this huge event has brought us many fond memories and high-quality games, with a total of six tournaments played all over the world. Organized in three different continents, IEM gave the competition a truly global dimension and has paid out over $90,000 USD in prize money to date.

 

Who could forget Stefan 'MorroW' Andersson’s last-minute entry into the tournament? His remarkable victory showed everyone the power of the five-barracks reaper strategy in competitive play. Other memorable moments included Jian Carlo ‘Fenix’ Morayra Alejo with his numerous TvT comebacks, and Andrew ‘mOOnGlaDe’ Pender winning the SEA Championship over players like Dai ‘Loner’ Yi and Yang ‘Sen’ Chia Cheng. Finally, there was the IEM World Championship, where the best from all regions clashed in a closely-matched fight for prestige and glory.

Let's see what happens in Season VI, which kicked off last month at gamescom in Cologne, Germany!

DreamHack—Share The Gaming Experience

Moving on to another European highlight, DreamHack, the organisers of the world's largest computer festival are featuring a prestigious series of tournaments with great matches and production, insane levels of excitement, and generous prize pools. With over $70,000 USD paid out to the worthy winners to date—set to reach over $150,000 USD by the end of the year—it’s a premier series every StarCraft II enthusiast should be looking forward to.

 

It kicked off almost eleven months ago with the DreamHack Winter event, which probably still keeps commentator Sean 'Day[9]' Plott up at night. He co-casted the final with Shaun 'Apollo' Clark, featuring the eventual winner, Santeri 'Naama' Lahtinen, and contender Grzegorz 'MaNa' Komincz. This tournament made it into the eSports history books thanks to the truly amazing back-and-forth matches—it was a show we won’t forget anytime soon.

 

 

The success of that event continues into 2011 with the DreamHack SAPPHIRE AMD Championship, a series of tournaments made up of various formats that feature four major live shows. Remember the DreamHack Stockholm Invitational with its great production, atmosphere and the incredibly tense final? The immaculate play of Jang 'MC' Ming Chul, recently voted by fans as “The Sickest Nerd Baller” meeting “Beast from the East” Aleksey 'White-Ra' Krupnyk’s “special tactics” is surely worth a watch.

The recently concluded DreamHack Summer once again left us breathless. DreamHack just has a great track record for showing spectators the most intense finals in all of StarCraft II. The final match between Chris 'DreamHuK' Loranger and Jang 'Moon' Jae Ho was simply unforgettable. We can only patiently wait for the upcoming DreamHack events which will take place this week in Valencia, Spain.

GomTV's Global StarCraft II League - The Toughest Competition

While StarCraft II eSports had been popular since release, it exploded with the start of the GSL. It launched on August 28, 2010: the day when the first open tournament of the Global StarCraft II League was organized and produced by GOMtv.

 

The whole world tuned in to watch the high level of production, follow the world's best players competing for a total prize pool of ~$189,000 USD, and listen to two popular commentators in StarCraft: the casting Archon—Nick 'Tasteless' Plott and Dan 'Artosis' Stemkoski. The inaugural winner, Kim 'FruitDealer' Won Gi, the zerg hero with a totally unpredictable style, will always be an icon. He was so impressive in that tournament that he inspired our Senior Art Director Samwise Didier to create a special piece of art in his honor.

The GSL has undergone several format changes and grown significantly over the last 12 months, maintaining its prime position in eSports. We have seen some of the best non-Korean players participate, most notably the two time semi-finalist Jonathan 'Jinro' Walsh, Greg 'IdrA' Fields (who qualified for all GSL events he ever took part in), and late arrival Chris 'HuK' Loranger, who has consistently maintained his Code S status. In March, the GSL featured a World Championship that brought a nail-biting clash in the South Korea vs. The World exhibition match—setting up a truly global event. It was a really exciting show to watch, ending with South Korea making an impressive comeback to win 8–7.

 

The league has created real stars, like the two-time champion Jang 'MC' Min Chul, as well as Lim 'NesTea' Jae Duk and Jeong 'Mvp' Jong Hyeon, who both have just recently won their third crowns.

GSL continues strong into its tenth season, adding the Global StarCraft II Team League and giving out roughly $1,500,000 USD in prize money. We have seen the first non-Korean team compete in GSTL, and three more top Europeans, Marcus 'ThorZaIN' Eklöf, Kim ‘SaSe’ Hammar and Johan 'NaNiwa' Lucchesi, have recently joined their ranks to compete in the GSL. The final of GSL October will be played outside of South Korea for the first time, taking place at BlizzCon 2011 in Anaheim, California. GSL also runs an exchange program with another major eSports organization: MLG, aka Major League Gaming.

Join us tomorrow for the second part of the article and read about the other exciting StarCraft II eSport events from the last year.

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Comments (55)

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Halocon #540
Halocon
5/4/2012
GG :)
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Sylarr #624
Sylarr
9/17/2011
i love how in the IEM winners picture, theres a hot chick next to dimaga. a hot chick with her hand on Morrow. And idra got the dude.
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Krundle #810
Krundle
9/17/2011
Someone please explain to me what you can do with LAN that you can't do with Battle.net.

"I refuse to support Blizzard or e-sports until you let me play your games for free thereby NOT supporting e-sports or Blizzard at all"

If all you kids crying about LAN truly supported E-Sports, you'd be contributing, not trying to leech.

Go get a job.
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DarkEndless #899
DarkEndless
9/18/2011
@Krundle: Ladies and gentlemen, we have a winner.

+5 internets to you, sir.
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Thubgar #591
Thubgar
9/18/2011
@Krundle:
"Someone please explain to me what you can do with LAN that you can't do with Battle.net."
have latency-free play, if you want the obvious. not everyone has reliably fast internet, and even tournaments are plagued by issues due to spectators, judges, and players all connecting.
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Thubgar #591
Thubgar
9/18/2011
@Krundle:
besides have latency free play?
not everyone has reliably fast internet access, and even tournaments are plagued by issues because of it.
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spyro #678
spyro
9/19/2011
@Krundle:

Clearly you're new to esports.. And that's okay. But heres a life lesson, learn your facts before you start trashing peoples' opinions.

LAN plays a big role in competitive play in any game because it offers a lag free play enviroment. Lag isn't THAT big a deal when it comes to casual play. But when you get to professional play, even half a second of lag can give an unfair advantage to a player.

I played a lot of counter strike competitively and if we didn't have LAN, it wouldn't of become nearly as big as it did. If someobody was behind by .1 seconds it could completely !@#$ you and your team over (and that's not an exageration).

In LAN every action you do registers with the game. There is no loss or delay of actions between players, therefore creating a 100% fair enviroment.
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DemiRed #126
DemiRed
9/17/2011
They are go cease a abat the fitey
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ThunderLord #963
ThunderLord
9/16/2011
LAN
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JBCwillpwnu #720
JBCwillpwnu
9/16/2011
i would love to see some improvements in the next year, maybe as an addition with heart of the swarm we could have LAN, that would be awesome
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Mamba #601
Mamba
9/16/2011
We <3 eSports—A Look Back at [u]Blizzards involvement in the[/u] First Year of StarCraft II Competition
-Made monthly blog posts about esports
-Has implemented a few balance patches with their balance team of three people

Thx blizz! Here are some things I would like to see next year with your:
-Improvements to the client such as
+WAGGGHTV type ability to watch
+Watch Replays Online
+Watch Replays with Friends
+Reconnect Feature or Automatic save game feature
+Lan Mode

-Getting the word out about tournaments...
-Decent Maps...
-Actual community involvement
+Telling us why hackers lick Deezer aren't banned
+Letting us know what is going on once in a while
+Doing things with the players

and thats just esports stuff!

thx!
Mamba
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JimRaynor #912
JimRaynor
9/18/2011
@Mamba: I'm JimRaynor, and I support this message.
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Interrobang #391
Interrobang
9/16/2011
LAN play MADE eSports, yo.
LAN support or nope.
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DnaK #651
DnaK
9/16/2011
LAN support or nope.
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surfyo #699
surfyo
9/16/2011
um no
i am
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Rafael #210
Rafael
9/16/2011
lol im at the top of the comments take that Ebony
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Raven #2135
Raven
9/16/2011
if anything blizzard is destroying esports by being !@#$ing retarded in their balance. Terran is easyest at GM and in bronze
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squiddd #297
squiddd
9/16/2011
If you love esport, you must love Korean.
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CitiRider #253
CitiRider
9/16/2011
@squiddd: and get used to being defeated by them =))
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iluvtofu #227
iluvtofu
9/15/2011
How can you possibly be a lover of esports if you refuse to implement LAN?
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PickleWeasel #689
PickleWeasel
9/15/2011
@iluvtofu: Agreed, and how can they love esports if they refuse to implement clan tags/name changes that they promised a year ago? http://us.battle.net/sc2/en/forum/topic/3123318915
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Vajrapani #547
Vajrapani
9/16/2011
@iluvtofu: you are ruining esport, LAN is for pirates...Blizzard need more revenue to support & help funding awesome events like the GSL and stuff, none of that would have occurred if LAN was implemented from the beginning...because everybody can just get a pirate copy of SC2 and play local multiplayer free via their LAN.
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CitiRider #253
CitiRider
9/16/2011
@iluvtofu: Battle.net is still ok to me. If I want to play with my friends, I just invite them to a custom game. If laggy is the only reason to implement LAN, you must have a very worse connection. My connection is only 52kbps/s, everything is still smooth. No lag here.
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Snickersnee #365
Snickersnee
9/16/2011
@QuantumWind: blizzard doesn't fund any events but there own... You actually need to pay blizzard to have a prize pool over 5000 USD.
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Vilkacis #959
Vilkacis
9/16/2011
@iluvtofu: Agreed.
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iluvtofu #227
iluvtofu
9/16/2011
@QuantumWind:
Blizzard does not fund any tournaments such as the GSL or MLG. They only support blizzcon, Blizzard invitationals, etc that are exclusively ran by blizzard. In addition, I believe you need to actually pay blizzard in order to host tournaments which involve a large prize pool.

@CitiRider:
I'm talking about major tournaments. For casual players who play at home, the servers aren't bad, but for places like MLG, the lag can get pretty bad, despite the "good internet connections" they claim to have.
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CitiRider #253
CitiRider
9/17/2011
@iluvtofu: then, Blizzard should build a special version of SCII just for tournaments only :)) or a portable version of battle.net to set up a local network in the tournaments.
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Tesla #118
Tesla
9/17/2011
@iluvtofu: Agreed. Battle.net is fine for casual players, but how many times have we seen tournaments where players get dropped, or lag so horribly with Blizzard's servers that you wonder if the outcome would have been different in a smoother game? In pretty much every tournament I've seen (NASL, MLG) it happens very frequently, as in like once per day. Add to that arbitrary requirements, such as professional players having to actually purchase another license to play in a tournament outside their region (or use a smurf account that doesn't have all their settings, like hotkeys, for instance). I can understand Blizzard having these requirements for casual players, but for tournaments which are (apparently) paying Blizzard for the privilege of giving players lots of money, it makes zero sense. Blizzard should license tournaments, charge their fee, and then let the tournament do what it wants (play on private server, allow accounts from any region, play under a specific balance patch--or at least the patch they started with, etc.).
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ShmncOre #540
ShmncOre
9/15/2011
<3 e sports!
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asdfq #572
asdfq
9/15/2011
It's too bad that the community doesn't love Esports anymore when every single game is terran vs terran.
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Im so excited for GSL Finals @ Blizzcon!
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Pact #451
Pact
9/15/2011
<33333333333333333 E-sports!

Thanks for making it accessible to a wider audience with these highlights.
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xyst #190
xyst
9/15/2011
we love e-sports. btw anything about paid character name change blizzard?
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KikiCoffee #125
KikiCoffee
9/15/2011
@daimyo: FREE name change.
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Synthetic #737
Synthetic
9/15/2011
Absolutely love eSports. So exciting to watch extremely good players battle it out in epic proportions. Absolute masters who play to near perfection.
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Ghozt #228
Ghozt
9/15/2011
FOR ESPORTS!!!

2nd year of starcraft seems to be looking way better and more entertaining.
Keep up the good work blizzard.
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joblagz #161
joblagz
9/15/2011
boring now.. no real good player like a superstar..
i still remember the fruit dealer championship last year and thats the last time i got excited in an sc2 match
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electros #692
electros
9/15/2011
viva honduras =p
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Eden #436
Eden
9/15/2011
YEAHHH ESPORTS!!!!!!!! Cool to know that Blizzard really does watch all these tournaments :D
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Gorilla #875
Gorilla
9/15/2011
Blizzard has done nothing to support the eSports scene. I find the title funny.