Season 4 - 1v1 Ladder Map Changes

After reviewing player feedback, we’ve selected a 1v1 map pool composed of tournament-configured maps for the upcoming Season 4 of the StarCraft II ladder.
Six of the eight total maps in the Season 4 1v1 map pool will be maps that have been used in tournaments around the world. In addition, Shattered Temple and Metalopolis will be returning to the map pool, with close spawn positions disabled. Two non-tournament maps -- Abyssal Caverns and Nerazim Crypt -- will also be included. Players can veto these two non-tournament maps and still have a single veto remaining for the remaining maps, just as a player would in a major tournament.
These maps will be removed:
- Backwater Gulch
- Searing Crater
- Typhon Peaks
These maps will form the new 1v1 map pool:
- Abyssal Caverns (non-tournament)
- Antiga Shipyard
- Metalopolis (close spawns disabled)
- Nerazim Crypt (non-tournament)
- Shakuras Plateau
- Shattered Temple (close spawns disabled)
- Tal’darim Altar LE
- Xel’naga Caverns
Depending on the feedback we receive regarding this approach to the 1v1 ladder map pool, we may move further toward a tournament-configured map format in future ladder seasons. We look forward to hearing what you think, and we hope you all have a great Season 4!

Well, I would imagine the point of this ladder setup is to get players used to tournament play.
2 player and 3 player maps are fun imo
Metalopolis: all pros have amazing games here and this map is the !@#$, thank you fro bringing it back
Shattered Temple: solid map, not bad for macro and long games
other tournament maps: all tournaments maps are good. nuff said.
Abyssal Caverns and Nerazim Crypt: these maps are %^-* but i can veto so its all good.
good work blizz, hopefully HotS wont bring OP races with new units.
You should add more maps into the FFA. It's for Fun and the maps don't matter much but having more variety and fun makes it a blast
Disable close spawns so zerg can get to 70% win rate!
From the people that brought you HoTS and terrans new anti protoss units (because don't you know terrans need help vs protoss!)
Those winrates are also incorrect. Many Protoss players just play it poorly. I play both Toss and Zerg in OBV and see no problems with either.
Give us more MLG/GSL tournament maps in the pool and increase the number of vetos! Help the pros use the ladder as practice, and let the rest of us get to play those maps in a competitive setting too.