Comm-Link Online #2

Welcome to this edition of Comm-Link Online, where we'll bring you snapshots of the latest community happenings. In our first edition we recapped the launch of StarCraft II: Wings of Liberty, covered the many articles found in our game guide, examined the Leagues and Ladders FAQ, and shone the spotlight on ways you can get the most out of character profiles, Real ID, and many other Battle.net features. Let's take another plunge into the ever-expanding StarCraft II community.
StarCraft II: Have It Your Way
With the game undergoing a fast growth spurt, players are experimenting with a variety of gameplay choices and play styles; and we're curious about how you choose to enjoy StarCraft II. Join in on the conversations about the terran people, favored campaign units, the Lost Temple and Scrap Station maps, the various campaign difficulty settings, or even the brutal struggle against artificial intelligence. If you're thirsty for more, you can check out some of the community's best tips and tricks, learn more about Mission Archives and cinematic replays, review the ongoing study of the StarCraft language, and tell us on which planet within the Koprulu Sector you'd most enjoy living.
By the People, For the People
We've seen some hilarious, heartwarming, and plain-old awesome community engagement on our official forums. Crawford began an unforgettable series of heartfelt letters to Kerrigan, also offering responses from the Queen of Blades herself. Meanwhile, pRagmata wrote some touching, StarCraft-inspired lyrics to be sung to a tune you won't soon get out of your head, which you'll find in this thread. While it's all fun and games, we do want your Battle.net feedback so we can make things more fun, and... gamier.
Determining Value
We're always looking for ways to provide more information, guidance, and effective channels for promoting a positive social experience for all StarCraft II players. We're keeping an eye out for knowledgeable and well-spoken forum goers. The community is keen on thoughtful gameplay discussion, and we love when fellow players support one another. That means it's high time we launch our Most Valuable Poster program. Take a look, if you're interested.
Forward March
We've released two patches since the game's launch to ensure your gaming experience is as smooth and stable as possible. After all, nothing should stand between you and the epic gameplay. If you missed out on the changes thus far, check out our notes on patches 1.0.1 and 1.0.2.
That's about it for this edition. Stay tuned for more to come! By the way, what was your APM clicking all of those links?

Zerg have 9 units. The other races have 12.
Zerg didn't receive any new mechanics or units whatsoever; simply rehashes of old content or compensation for what units were removed.
Reactors didn't exist in any form whatsoever in Starcraft I.
Reapers didn't exist in any form whatsoever in Starcraft I.
Combat Shields didn't exist in any form whatsoever in Starcraft I.
Warp Gates didn't exist in any form whatsoever in Starcraft I.
Immortals didn't exist in any form whatsoever in Starcraft I.
Sentries didn't exist in any form whatsoever in Starcraft I.
Void Rays didn't exist in any form whatsoever in Starcraft I.
... Zerg didn't get ANY new content. Corruptors are just Devourers rehashed/compensation for Scourges being removed. Banelings are just Infested Terran/compensation for Lurkers being removed. Roaches are just compensation for Hydralisks being Tier 2. Infestors are just replacement Defilers.
There is no GENUINELY NEW content for Zerg.
I'd my favorite unit so far has either been the Terran Goliath or the Viking.
LAN for registered accounts, everyone wants it, really would like to be able to play with friends when internet decides to just stop working, or when no internet is available. Please?
Add BNET channels so the community can connect.
Add the ability to report technical issues inside of Battle.net
TY
it's nice to also just have a couple friends in your house to play instead of online everybody by themselves
I want to beat people over the head with my keyboard when I lose, it's just not feasible doing this over Battle.net.
LAN please!
(I'm kidding about the beating with a keyboard, but you understand... the whole... human experience.)