Swarm and Fuzzy

Swarm and Fuzzy

Don't let the title fool you: the zerg are an unyielding race. Diverse in population and united in resolve, if unchallenged they stand to annihilate all free will throughout the Koprulu sector with the power of their merciless Swarm.

Obedience or oblivion. That is why we fight.

Every good Swarm starts somewhere, though. Before the zerg can unleash the ravenous masses for which they are known, they must first accumulate resources, augment terrain, and build up suitable structures that can support a thriving populace -- all of which require careful planning and precision timing.

Similar to terran strategies, this sort of undertaking often begins with the proper build order. So, as zerg:

What build orders do you use when playing against terran?
What build orders do you use when facing protoss?
What about when matched up against fellow zerg?

 

If you're new to playing zerg and want to get a head start on common build orders, be sure to check out Nicholas's Beginner's Guide.

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Destroyer #702
Destroyer
3/12/2011
if anyone needs someone to play with, my code is 702
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Destroyer #702
Destroyer
3/12/2011
What race do you play undyinglight?
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undyinglight #398
undyinglight
11/20/2010
Reading these posts give me insight as to what strategies I play against and how to better stop them since I am a Protoss player.
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Amathura #686
Amathura
9/20/2010
first max drones the 3 overlord the three drones 2 make vespen 1 spawning pool put 3 drones at each extractor the make lair when lair done build spier the start pumping out mutalisks when u have 6-8 mutas go behind and take out workers then base focos on workers and worker builder and instant win
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undyinglight #398
undyinglight
11/20/2010
@Amathura: This is certainly not an instant win. What if you get harassed or if they have Mutalisk counters, their are infinite permutations in how a game can play out and therefor no strategy can be considered an instant win.
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MINIGUN #608
MINIGUN
8/26/2010
Let me make this clear....
very, very clear.......
if you are going to have a chance at the zerg,
you seriously need to have speed and control.
The zerg have a diverse building system that requires you to always be doing something with every unit, be it larvae, queens, overlords, etc.
If you wait for more larvae, you will die.
You must be using them to your advantage.

Also, roaches are an ideal ambush unit, when burrowed they can sneak beneath an enemy base. Early game, when your opponent does not have detectors, is an ideal time to inflict some damage, without heavy unit loss

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Jagoob #814
Jagoob
8/26/2010
Original Speed burrow infestor build (recomended vs terran and maybe vs zerg/toss depending)

Scout early to check for cheeze ect, unless somethings off its 9 ova 14 pool / 2 extractors, drones till pool pops immediate 2 spine crawlers then lair (skip queen). Drones till lair pops as well as 1-2 more spines. Line up over lords as they build to get a line to your choke and as soon as lair pops generate creep and move crawlers to block off your choke (put a few lings in-between vs zerg to prevent runthrough). As soon as lair pops you also want to research burrow and build infestation pit. After burrow finished get teh queen. And you should have enough gas for 3 infestors as soon as pit pops. Get 1-3 more depending and banelings if they are completely walled. Burrowed infestors drop 15 - >25 infested marines in mineral line in <10 - 12 minutes (guaranteed command center kill if pulled off right). If no gg ez to transition to whatever you want.
???
Profit
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DoctorZuber #565
DoctorZuber
8/25/2010
against protoss, 13 pool, focusing on getting roaches and hydras out in time to counter any air or ground pressure.

against zerg, 10 overpool in anticipation of earlier cheese tactics.

against terran, RUN AWAY! THE TERRANS ARE HERE!
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kimpachie #207
kimpachie
8/25/2010
@DoctorZuber: that advice sucks my friend terrans arnt that hard to beat
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Hoyt #990
Hoyt
8/27/2010
@kimpachie: Yeah, They are.

Get a 100 solo zerg win icon before coming here to talk, Mr. Baneling.
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Hoyt #990
Hoyt
8/27/2010
@kimpachie: Yeah, They are.

Get a 100 solo zerg win icon before coming here to talk, Mr. Baneling.
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Hoyt #990
Hoyt
8/27/2010
@kimpachie: Yeah, They are.

Get a 100 solo zerg win icon before coming here to talk, Mr. Baneling.
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GeopGamer #213
GeopGamer
8/28/2010
@Hoyt: Chill, T is OPed, but they're gonna get a patch soon or already did.
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Lurenai #718
Lurenai
9/11/2010
@Hoyt: A golden leaguer talking down to a platinum one. Ironic, isn't it?
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Galactigus #444
Galactigus
8/25/2010
The age of the Zergling Rush is over. With Hellions, Marauders, Thor, Immortals, and Colossi, the Zerg ground game just isn't what it used to be. Ground engagements have changed dramatically, turning the swarm tactics that the Zerg are known for into bloodbaths. But, fortunately, the Zerg were given a gift that I think is underrated.

Hydralisks are expensive. Mutalisks are weak. Ultralisks are outgunned on the ground, best set to taking out an outpost and then turning tail.

Brood Lords. In Starcraft 1 I prayed for a unit like this. Brood Lords wreak havoc on the ground, turning your opponent's safe haven into a hellhole. None of the most powerful ground units can attack the Brood Lord, and should they kill a Broodling another one will replace it.

Broodlings are small, fast, temporary, and free. They are the definition of an expendable unit. Even the Zerglings, on 2-for-50 special, leave a hole in your forces when they go. Not so the Broodling.

Broodlings go where no other unit goes. In a Photon Cannon wall, they skitter between the cannons and surround the Pylon. The entire battery drops in seconds. Then they move on to the next target. Their maneuverability and small size makes them the ultimate swarming unit - there simply is no defense.

Except air. Terran forces may rule the ground, but no Terran can resist pumping resources into their Battlecruisers. Protoss air force is without a doubt the most powerful in the game. So how can the Brood Lord account for these when it can't even attack air?

The Corruptor is the most underrated unit in the game. It deals heavy damage to air, and massive damage to Massives. Have a swarm of these off in the wings, and when the Terran or Protoss air force comes into view, intercept them. Battlecruisers fall within seconds. Carriers take a little longer, but not much. Vikings can't match Corruptors, and neither can Void Rays. With Brood Lords ripping up the ground and Corruptors guarding the air-counter, you should have no problem punishing any Protoss or Terran you encounter. For the Swarm!
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Ichbin #171
Ichbin
8/25/2010
@Galactigus: i do not agree with you when you say vikings cant match corrupters, sure vikings have less health than a corrupter but they do more damage to corrupters than corrupters can do to viking... viking attacks twice every 2 seconds with 14 damage(vs armoured) so basically 28 damage every 2 seconds to a corrupter.... corrupter does 14 damage every 1.9 to non massive... viking has bigger range than corrupter so if against a player who knows how to micro even a little bit the viking will beat the corrupter.
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AzNAssAssIN #151
AzNAssAssIN
8/27/2010
@Galactigus: broodlords are a great unit, but they arent a superunit. u gotta keep a good ground line composed of lings, roaches, or hydra in order to rlly make broodlords devastating cause any army can just run up close and take out broodlords really fast
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AzNAssAssIN #151
AzNAssAssIN
8/24/2010
Just macro up (15 pool, 14 gas, 16 hatch) and let them attack u, smash the other sides army while playing defense with roaches and spine crawlers, and just use ur macro to constantly put pressure on them after tat and keep expanding. how i win 95% of my games, the other 5% are baneling busts cause its just too fun against terran
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ChewyCrayon #946
ChewyCrayon
8/24/2010
I am Zerg.
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HamSandwich #378
HamSandwich
8/24/2010
I call it the duel harassment rush. Works great on Zerg and Protoss. Not so much on Terran because they're too strong.
Mine until 8 drones.
Get Spawn pool
Make Drone.
Make Overlord.
Get 6 lings send them to where you think they are.
Get queen.
Build 2 Extractors and get gas.
Usually against Toss or Zerg the lings will throw them off guard for a bit and kill a bunch of workers.
Spam Larva and get Lair. Get Spire. Get 6 Mutas send them at workers.
PROFIT!!!!!!
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HamSandwich #378
HamSandwich
8/24/2010
I call it the duel harassment rush. Works great on Zerg and Protoss. Not so much on Terran because they're too strong.
Mine until 8 drones.
Get Spawn pool
Make Drone.
Make Overlord.
Get 6 lings send them to where you think they are.
Get queen.
Build 2 Extractors and get gas.
Usually against Toss or Zerg the lings will throw them off guard for a bit and kill a bunch of workers.
Spam Larva and get Lair. Get Spire. Get 6 Mutas send them at workers.
PROFIT!!!!!!
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Benndetto #394
Benndetto
8/24/2010
I try to get a pool at 10/10 then build an overlord. I get a Queen ASAP and spam the extra larvae button. I skip Roaches and Banelings and go for Hydras. I try and do Zergling Ultralisk rushes with Hydras on support. But then again, my Zerg could use some practice.
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Shell #131
Shell
8/24/2010
I can usually take out an average protoss or terran player with a roach rush:
- Drone to 10
- Build extractor, build drone, cancel extracor and put drone back on minerals
- Overlord
- 3 drones
- spawning pool, extractor as soon as you have enough minerals
- drone to 17
- build roach warren, then queen
- overlord, roachs
- spam larvae on hatchery, build roaches overlord
- continue that, build lair when you can
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dominicanlou #342
dominicanlou
8/24/2010
@Shell: i hadn't seen anyone mention the canceling gas to get an extra drone out for minerals.. that'll make the difference in a good speedy ling/ roach rush and a shatty one that'll get you molested.. nice strat
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DoomsDayRH #154
DoomsDayRH
8/25/2010
@Shell: I wonder if they will ever patch the extractor drone deal. Not that I'm against it, I'm going to start using it more often.
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WTribeNaGA #848
WTribeNaGA
8/25/2010
@DOOMSDAY: not likely as it's mentioned in the official sc2 guide to use the extractor cancel
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AquaRegia #659
AquaRegia
8/24/2010
For terran ive been using a hydra rush, 9/10 ovie then drone tile 13/18 then make spawning pool and gas, then get lair, queen, hydra den, mass hydras. doesnt always work but it does hurt them if they didnt wall good or dont have tanks, roachs are good to go with them too and are easy to get with the build.
Against zerg i usually mass speedlings, this seems to work well but i dont play against alot of zerg so i dont have a good strat against them,
against toss i found fast speedlings are usually best if they failed to get cannons, and if those dont work i usually get hydras from there. Main problem with my builds is it always leaves me weak against a rush, rine rush, and zlot rush kill me or hurt my economy bad enough that they already won.
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QaZqAz #534
QaZqAz
8/24/2010
well at the risk of soundin like a pro we are zerg an true zerg never tells hethens there build remember we are the 1s so kill all info should be on the hush hush watch your mouths about are race black ppl gave up are secrets to white ppl an u see what that got us (All shale fall to the hive)
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Andrew #2771
Andrew
8/24/2010
@QaZqAz: English talk you the good.
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dominicanlou #342
dominicanlou
8/24/2010
@QaZqAz: i'm defanitly black and you hella set our people back.. give me one fcking iota of a break. english shall fail you and the hive.
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Mysta #440
Mysta
8/24/2010
I agree with you Pheonix on your build order, i continue to build drones until i get to 9 of 10 then i create an olord first then a drone following as soon as resources are enough, after the olord spawns i build 3 more drones then a spwning in the meantime building drones until spwning pool is finished at (at 15 comm pts build another olord which will be b4 your spwning pool finishes), as soon as the spwning pool finishes build a queen and more drones. after that its a couple of spine creeps a couple of zerglings while continuing to build drones in the midst. *a side note* set drone hatchery wp to minerals, and use a drone that has just put a mineral harvest at the hatchery to do ur building instead of seperating. (this allows you to help keep track of how many drones you have on minerals) *use one to build create one to replace* Also it helps you reduce lazy drones incase you are busy doing something else, better to have a drone harvesting than sitting pretty next to your hatchery imo
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Cerebrate #229
Cerebrate
8/24/2010
Oh yeah, for all you guys that don't build any drones at all until you have a spawning pool, It takes the same amount of time as that to get 150 for spawning pool if you build two drones to start off with and your production is off to a better start.
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Cerebrate #229
Cerebrate
8/24/2010
I only play zerg so far so...
Drone, Drone, wait for spawn pool money, when pool is building, drone Overlord Drone, then queen, drone drone drone drone drone, extractor and the rest is well you know... I go for mutahs and it works unless they zealot rush cause I build a the land attack thing, some zerglins. I won 6/8 games with this strat. When facing other fellow zerg, I make sure I have an early good defense, then cream em. Protoss are the easiest to rush, and it is important to take advantage of this so they dont rush so quickly.
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ThatGuy #128
ThatGuy
8/24/2010
I get drones till 10 supply, then an overlord, then 3 more drones, then a spawning pool, then drones till 15 supply, then an overlord, then an extractor, then 2 more drones (16 supply), then a queen,4-8 zerglings, and a roach warren, then while those are building like 4 overlords, then just waves of roaches (4-6 in size). It hasnt failed me yet!
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Nootch #354
Nootch
8/24/2010
I just get a spawning pool and another hatchery asap, then pump out about 20 lings to protect the base (with a spine crawler behind the main hatchery), then move on to hydra massing.
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Inferno #672
Inferno
8/23/2010
(for those of you looking for strategies against specific races I suggest looking further because I have none here) I have tried several build order for the zerg and each has won me 3 matches in a row...but not any more >.< I have tried starting a few different ways and I have gotten down a motto of sorts, "three drones a queen and an overlord", (after creating a spawning pool of course) which I use often.

One great thing to do with the zerg is create bunches of roaches as soon as possible. First I would make a Spawning Pool, no extra drones until the spawning pool is started, then 3 drones, a queen, then a Roach Warren and Extractor when I am able. Depending on how you roll you may want to boost your economy and get few more drones, overlords, and start evolving a Lair for burrowing. I usually get troops first and upgrades afterwards. From that point I am usually 4 to 7 minutes into the game and head over to harass and destroy my opponent(s).

Another strategy I am quite fond of is the overwhelming zergling rush. I have tried the drones, queen and overlord order and it works well but you may not have a sizable army as quick as you may like, or possibly sooner than expected. One other strategy is to create no drones, get a spawning pool, a queen, overlord, and zerglings. < period I saw my enemy use this against me and reviewed the match and was astounded at how fast zerglings began spewing out of his hatchery and into my base.

Hope you have gained new ideas! Good luck, have fun, see you in the thick of battle!
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Inferno #672
Inferno
8/23/2010
Dang that is way longer than I thought it was going to be >.< sorry :P
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FiveFingers #478
FiveFingers
8/23/2010
is there any good build order to stop a zealot rush?
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Sofo #765
Sofo
8/23/2010
@Carnivore: Yes there is my friend. Zlots get demolished by a few things. If you have scouted out your opponent and can tell hes gonna rush them put 1 spine crawler strategicly behind your hatch and spawning pool and have a few lings. Dance your lings around with micro or hit them if they go fo rthe crawler. This is only temporary until you get banes. trust me mass those lings and make 6 banes and those zlots wont be able to hit and you can push through them and on to their base.
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Sofo #765
Sofo
8/23/2010
@Lycan: Sorry for the novel, but in short...
10 OL 13 Gas 12 Spawn Put workers on gas as soon as its done and get the speed upgrade as soon as spawn is done if you did it correctly. wait for 50 more gas and build bane while making lings and queen whenever you have time. scout and if you see mass zlots put up the magic crawler/s