First Look: Clans Coming in Heart of the Swarm
Updated February 14, 2013, 5:00 p.m. PST
Previously in this blog, Production Director Chris Sigaty announced that Clan support was coming to StarCraft II with Heart of the Swarm. As of our Beta Patch 2.0.1 this week, testers will be able to create and join Clans and put this new feature through its paces. Here’s a first look:
Anyone can create or join a Clan, and doing so gives you access to the Clan window. In the Clan window, you’ll find a completely private chat channel, a News tab where Clan affairs can be posted for all members to read, an Info tab where officers can post Clan information, and a Members roster.
When you create a Clan, both a Clan name and a Clan Tag designation are required. All of the members of your Clan will have their character name pre-pended with the Clan’s Tag. The Clan Leader is able to promote members to the rank of Officer in the Clan (and demote, when necessary).
We also have a few notes about Clan functionality in the beta for you:
- Clan names must be 3-24 characters long, and will be case sensitive, allowing spaces, numbers, apostrophes, and commas.
- Clan Tags must be
2-42-6 characters long, and are also case sensitive, allowing letters and numbers. - Clan names and Tags must adhere to standard name policies.
- The Clan Tag is automatically pre-pended to a player’s name.
- There is a limit of 50 members per Clan.
Our goal with Clans in StarCraft II is simple -- we want to bring people together in ways that make sense for allowing players to organize into groups, communicate with each other, and recognize others in-game. Like other new features being tested in the beta, Clans is a work in progress, and we’re looking forward to testing it with you.
But wait! There’s more.
This is the first part of a larger social system being introduced in Heart of the Swarm. While Clans are geared towards teams of players participating competitively in StarCraft II, we’re working on support for Groups: players who want to associate casually, and in larger numbers. We expect that Groups might be focused on a specific genre of Arcade game, geographic location, BarCraft, community website, popular personality, or eSports organization. How you use Groups will be completely up to you!
Both the Clans and Groups features will be made available to Wings of Liberty and Heart of the Swarm players. We’ll have more to say about Groups soon.
Check out our other recent previews of the upcoming UI changes and the new Leveling system, and feel free to let us know what you think about Clans in StarCraft II in the comments below.



Owner challenges owner (opposing clans owner needs to accept challenge, kinda like in mmo... Just a thought.)
I think a promotion to " admiral " would bne nice..He/she would have the power to invite/kick add news items and such...
Officer could invite with "admirals/Owners approval.. can not add news items can't kick..
Plerase consider..!
Why in the hell i can only invite ppl that are in my friends list...
I mean a caln memeber suggesed me to invite a player who he played a match but isn't in his or my friends list so now in order to invite this player to the clan i would need to add him as friends wich is impossible if i don't chated with him or have his Name AND caracter code meaning i can't add him to friends list that leads to me not able to invite him into the clan either...Why cant i send a Clan Initation (with a breif message) to whoeveer i want than that pearson decides if want to decline or accept my invite ( and maybe block the inviter if its declined so he can't spam the player with invites...)
I've joined a clan but can't find out how to get back into the channel.
Or is it going to work like WoW where you'll have to buy the expansion to access the new UI stuff.
Pays to read ;)
One question, why only 50 players to be in a clan? you don't allow clans to grow? This is like a population cap, or the China's one child policy. You shouldn't force clans to ditch members in favor of other people, just because you are already reached 50 players. Also what happen if you have all 50 member, but you want to add one more member without kicking another out (it be unfair to the persons involved)? SO the 50 member cap is pointless and shouldn't have any cap whatsover.
Whats the point of being a member of a clan if no one can tell ? kinda defeats the whole point of being a member of a clan to begin with.
The whole point of clans is to be recognised as a member of a team, pls fix this before release.
Atlas Gaming is a new sponsored community that is looking to bring together casual and pro gamers in a relaxed yet focused atmosphere. Our goal is to maintain a place for every gamer. Whether it be the gamer that plays for a couple hours a week, the gamer looking for people to game with and hang out, the gamer looking for people to practice with and help him or her get better, or the diehard gamer looking to be sponsored and recognized for their skill, we will and do provide all of it. All we ask is that you’re (reasonably) mature in return for our efforts.
Our benefits include:
-Teamspeak
-Website
-Sponsor(s)
-Experienced Leadership and Staff
-Our own professional team: Team Atlas
-Starcraft 2 Trainers
-Weekly Training and Practice Nights
-Bi-weekly In-house Tournaments with Cash Rewards
We also accept clan and community mergers into us.
Please visit www.atlasgaming.net for more info. If you would like to join: register, click “Join our clan” then fill out which ever application applies to you the most. Feel free to get in touch with the clan leader in Starcraft 2. Darconic.343 Also darconic88@hotmail.com
Thank you for your time.
-Papabear
Co-Founder and team captain of Team Atlas
Protoss:
The grayscale hybrid-worshippers from the campaign
Terran: Slightly-infested-looking units and structures
Zerg: So many options. Furry Zerg from the HotS campaign. Feathered Zerg. Tiger-striped Zerg. Aquatic-looking Zerg.
And of course skins that make all the buildings look dingy, or jungle and arctic skins, and sound packs that go along with all of these.