StarCraft® II

Maps by DarkRavens

Posts: 47
Hey,

Here are a few maps I made in my spare time, a few are symmetrical some are not.
let me know what you think!

Feel free to ask me if you have any questions, and if someone wants i can make map layouts for arcade games or what ever if you tell me what you want (if i have the free time) but the triggers/coding will be up to you. (no fee, just request my name gos in credits for map layout )

so here are a few : 3

(some of the photos are not in full render since i am on the road atm witha pos laptop)

1. Ox gods swamp

(map layout low res) http://i697.photobucket.com/albums/vv337/foxfirerage/starcraft/Terrain018.jpg
(base low res) http://i697.photobucket.com/albums/vv337/foxfirerage/starcraft/Terrain019.jpg
(open base low res) http://i697.photobucket.com/albums/vv337/foxfirerage/starcraft/Terrain021.jpg

(center HD) http://i697.photobucket.com/albums/vv337/foxfirerage/starcraft/132001_172500162785640_4341834_o.jpg

(Base HD) http://i697.photobucket.com/albums/vv337/foxfirerage/starcraft/134769_172500189452304_7702397_o.jpg

(old ver but shows the water effects : 3 HD ) http://i697.photobucket.com/albums/vv337/foxfirerage/starcraft/135732_172500139452309_3879058_o.jpg

2. Crystal Gardens light

(map layout) http://i697.photobucket.com/albums/vv337/foxfirerage/starcraft/71578_156343217734668_7221819_n.jpg

(center) http://i697.photobucket.com/albums/vv337/foxfirerage/starcraft/71578_156343221068001_6959633_n.jpg

(center HD) http://i697.photobucket.com/albums/vv337/foxfirerage/starcraft/135507_172488729453450_2970248_o.jpg

(Base) http://s697.photobucket.com/user/foxfirerage/media/starcraft/71578_156343224401334_2493975_n.jpg.html?sort=3&o=16

(corner base) http://i697.photobucket.com/albums/vv337/foxfirerage/starcraft/68839_156344514401205_1639024_n.jpg

(bottom base low res) http://i697.photobucket.com/albums/vv337/foxfirerage/starcraft/Terrain022.jpg

(center bottom base low res) http://i697.photobucket.com/albums/vv337/foxfirerage/starcraft/Terrain023.jpg

(center side base low res) http://i697.photobucket.com/albums/vv337/foxfirerage/starcraft/Terrain024.jpg

3. Water Treatment Space Platform Gas and min expansions are split on this map ( can of course be changed) but more fun like this i think

(map layout) http://i697.photobucket.com/albums/vv337/foxfirerage/starcraft/74295_158676494168007_7219339_n.jpg

(Min expansions where clean water is turned into mineral water for drinking)
http://i697.photobucket.com/albums/vv337/foxfirerage/starcraft/77053_158676547501335_1473007_n.jpg

(Gas expansions where dirty water is cleaned)
http://s697.photobucket.com/user/foxfirerage/media/starcraft/76760_158676540834669_5033186_n.jpg.html

(Starting location one of 4... with a view)
http://s697.photobucket.com/user/foxfirerage/media/starcraft/73012_158676530834670_2096977_n.jpg.html

(one of four min only expansions ) http://s697.photobucket.com/user/foxfirerage/media/starcraft/33783_158676514168005_277296_n.jpg.html

4. Crashing at the castle

(map layout) http://i697.photobucket.com/albums/vv337/foxfirerage/starcraft/Terrain013.jpg

(two layer base) http://i697.photobucket.com/albums/vv337/foxfirerage/starcraft/Terrain016.jpg

(corner expansion) http://i697.photobucket.com/albums/vv337/foxfirerage/starcraft/Terrain015.jpg

(center castle) can your team hold it? or are is there a party already there that needs crashing :3
http://i697.photobucket.com/albums/vv337/foxfirerage/starcraft/Terrain017.jpg

-----------------------------------------------------------------------------------------------
Lost in the mists

This map was a bit of a flop : / the AI is not smart enough to nav air units around no fly zones ~__~
but it looks sweet and would probably make for a wonderful zombie arcade map if anyone things they can pull it off, take a peek

(map layout) http://i697.photobucket.com/albums/vv337/foxfirerage/starcraft/133870_174544179247905_4961949_o.jpg

(Map layout with effects HD) http://i697.photobucket.com/albums/vv337/foxfirerage/starcraft/170310_174544222581234_8213914_o.jpg

(no fly zones anything two high) http://i697.photobucket.com/albums/vv337/foxfirerage/starcraft/134394_174544025914587_2634222_o.jpg

(close up of effects) http://i697.photobucket.com/albums/vv337/foxfirerage/starcraft/134271_174544239247899_5204492_o.jpg
Edited by DarkRavens on 11/12/2013 7:48 AM PST
Reply Quote
Posts: 47
any feedback would be welcome
Reply Quote
Posts: 27
Extreme EXTREME ground unit disadvantage. Any ground will DEFINITELY be positively owned by air of any kind. The only room for ground is the narrow walkways or expos.
This is a pure air map, wouldn't work for any league.

Also impossible to scout without air. There are many naturals and a huge maze in the center takes days for a worker to find his way to even one natural.

Sorry, cool map idea but will never be implemented into the game without some serious work put into it.

#Critic, not reviewer.
Edited by Fus on 11/18/2013 6:59 PM PST
Reply Quote
Posts: 47
yeah the maze one is up for grabs if anyone wants it for arcade

you think the swamp or castle one will do ?
Reply Quote

Please report any Code of Conduct violations, including:

Threats of violence. We take these seriously and will alert the proper authorities.

Posts containing personal information about other players. This includes physical addresses, e-mail addresses, phone numbers, and inappropriate photos and/or videos.

Harassing or discriminatory language. This will not be tolerated.

Forums Code of Conduct

Report Post # written by

Reason
Explain (256 characters max)

Reported!

[Close]