Personally, I don’t think we need to look at this as a negative and or think Starbow and Onegoal is a wasted effort. I don’t believe that’s the case at all. It is a positive for everyone.
We need to look at this with a critical eye. First, I don't think it will ever truly compete with SC2 or at the very least it would be unhealthy for the E-Sports community. Blizzard, various sponsors, teams and pros all help fund and drive E-Sports. It is a complete equation that if any one of these weren’t part of, the community and E-Sports would suffer.
That said Starbow and Onegoal show us what’s possible. A lot of the community has had gripes for a long time. This has reared its ugly head in the form of videos, comments and mods leaving the community wondering what the game would be like if it had more micro, no mules, no chronoboost or injects. No units such as the colossus, which promote deathball play rather than smaller engagements. A lot of the community sees these types of things as a crutch, and there is a long list of complaints and what if’s.
Starbow and Onegoal stepped up to the plate and tried to answer these questions for the community. They created a game they thought addressed a lot of these issues. They have fostered a situation that allows for more micro and better unit movement, which helps differentiate good players from bad. They have created an environment that allows for smaller engagements and longer battles rather than watching your 200/200 army disappear in milliseconds. There are all sorts of good things that have come out of Starbow and Onegoal, and personally I can’t thank them enough for their efforts. Is everything they have done the right answer, no, but it gives us a peak at what could be.
And now that we know what is possible, the question is what does Blizzard do with this? Will they dismiss it? Will they even look into it? Or, will they be humble and willing to make these types of radical changes? Because, I think in a lot of ways it is a message from the community (not just a few gamers), the very people that love and play SC2. If it were just a few gamers, a one off, then I can see not taking it seriously. However, it’s been done several times, which means the community as a whole feels like SC2 is lacking something. Even if some of us can't put our finger on it.
There is always a fine line between when to act and when not to. Is it one gamer complaining? Is it five, ten or is a good portion of the community? And how many individual people represent other gamers opinions? The ones that don’t speak up? The ones that don’t post?
Personally, I think there is enough. These issues should be taken seriously. Some may ask the question why bother? I would rather ask the question why not? What’s it hurt? There is nothing but upside to it. Because at the end of the day we all want to create a game that is better than BW was in its prime. Don’t we?
Just my two cents on the situation, as I said, I feel it is a positive for everyone and it should be viewed as such. To that end, I want to thank OneGoal, Starbow and of course Blizzard for all their efforts in trying to make the best game they can. I think most of us really do appreciate it.
**Edit** For me, the biggest changes that I would like to see is more micro, better unit movement and smaller engagements rather than deathball play. I think some of the mechanics being used in these mods could do that very thing. However, as well all know there are many ways to get the job done and I'm not suggesting they have to do what Starbow and OneGoal have done. Simply that these mechanics in my opinion (and the community as it's been an issue since beta of WoL) would improve SC2.
That, and I would like to see a few units used more than they are currently being used, but that's a whole different post. I think Doncroft has had some very good posts in this area.