|
Quality Assurance
|
Edited by Huginncord on 12/10/10 11:47 AM (PST)
We’ve been hard at work on refining the StarCraft II PTR and a new version has been made available. We have no time frame for how long this version of the PTR will remain up and it may be taken down without notice.
Several changes have been made to the PTR: • Sound effects will no longer pop or cut off if buildings are rapidly selected. • Fixed a display issue so the number of harvesters on a Vespene Geyser node will now increment correctly for all occasions. • Using ALT-F4 during the opening cinematic will no longer crash the game. • Fixed an issue where the auto-detection system was defaulting graphics to a lower resolution than recommended. • Fixed a frequent Out of Memory crash for 32-bit OS systems on the PTR. • Fixed a case where public chat channels wouldn’t show up on the list. • Added a drop-down selector to switch channel instances. • Chat channel throttles have been adjusted to allow for a more natural chatting experience. • Bunker build time has been reverted to the original 35 seconds. • Fungal Growth has been reverted to the previous functionality and can once again target air units. • Holding down a key will once again issue multiple orders. We would also like to take this time to thank our players for providing such valuable feedback after playing the first version of the PTR. Please keep up the good work! |
#1
12/10/2010
|
|
Estimated date this will go live?
|
#4
12/10/2010
|
Soon™. ________________________________________________ The Chat Gem Lives! |
#5
12/10/2010
|
|
"Fungal Growth has been reverted to the previous functionality and can once again target air units. "
I was so sad to hear that you could no longer fungal air units in the PTR. Infestor was my main Air-Arrasser killer. FG+Infested Terran was one of the most satisfaying tactic I know. :) |
#11
12/10/2010
|
|
#12
12/10/2010
|
|
Great job! Is there any news on the Ultra Bug Fix? It's a bit of a heated debate on the forums here. People are seeing the AoE arc as smaller and almost ineffective, which doesn't like what it is supposed to do according to the Bug Fix. It would be wonderful to hear something about this from a blue.
|
#17
12/10/2010
|












