This custom is great, however, there are a few issues that I had with it, mostly with how responsive the controls are. Sometimes I am going really, really fast and make, for example, 3 matches really quick, but only the first one will go through. I also noticed that when I hit the hotkeys to create units with energy, they don't always make as fast as I am hitting the hotkeys.
I also think it would be cool if matches larger than 3 gems created special gems like in real Bejeweled. I realize there is an extra energy bonus for larger matches, but having stuff like the lightning gem would be cool. I'm not sure how this should translate to energy though because such a match could provide an enormous advantage.
Lastly, storm should be a little more energy expensive because the way it is right now shreds units for very little cost.
Edit: Oh yeah, as everyone else is saying, best of five sometimes gets a little too length, so perhaps change it to best of three, or make a vote at the beginning to see how many rounds people want to play.
I also forgot to say that I think that if your partner drops (roughly half the games I played involved someone dropping), then there needs to be a way to make it so the single player stands a chance. This would probably involve double marine spawns, double energy cap, and some multiplier for matches (2 would actually probably be too much though).
Edited by saint on 1/26/2011 11:21 AM PST