Each one of these tests was my first try so I am sure it is possible to do it faster. And also the unit compositions that you end up with rushing for 200/200 are not ideal for many situations obviously. But here is the results of the tests:
Zerg 13:15 minutes. Ended up with 71 drones, 48 roaches, and 32 lings.
Terran 12:49 minutes. Ended up with 79 scvs and 106 marines.
Protoss 12:07 minutes. Ended up with 81 probes and 57 zealots.
Now what surprises me here is that zerg, the race which I thought would easily win here actually turned out to be the slowest to get to 200/200. It also ended up with the lowest drone count and the biggest army size which I find to be surprising.
Terran actually maxes out to 200/200 faster then zerg which REALLY surprises me. Terran also had a higher SCV count, which makes this kind of play impractical because I don't think I would ever want 79 SCVS in a real game considering I already had 4 orbital commands at this point.
The protoss actually maxed out insanely fast at 12:07. Which I kind of figured protoss would be just a little faster then terran. I guess chronoboost is pretty good. However the protoss ended up with 81 probes which I also find to be to high.
Overall I am suprised to find that zerg is the slowest to max and protoss is the fastest. However I feel that this kind of play style still best suits zerg because they can tech switch so fast with 4 hatcheries and they had the lowest drone count.
Would be curious to see if anyone beats these times and posts a replay just so I could see your approach to macro.
Here's the replays if anyone is interested: