So, I try to be the very last person to QQ about underpowered or overpowered, as I tend to believe that 90% of the equation lies in the skill of both players. However, there is one thing I've noticed about the Zerg that irks me a bit.
Every Zerg units, in my opinion, has a pretty useful role. Zerglings are...well, Zerglings. Roaches are good tanks, Hydralisks do a ridiculous amount of damage to ground AND air units, Mutalisks are great for harassing, Banelings can be used to bust a front door or vaporize a group of infantry...so on, and so forth. The only unit in the Zerg arsenal that I never find myself using is the Corruptor.
It's an anti-air unit exclusively - essentially the Zerg equivalent (in terms of application and capability) to the Phoenix and Viking. However, the Phoenix and Viking both have a way to attack ground units as well, though both are a bit cumbersome. Corruptors can't, and I find that they aren't really THAT good at attacking air units, either. For example - if I'm fighting a 1/1/1 army, we'll say my opponent has Vikings and Banshees in the air. I could bring some Corruptors to deal with them - but then again, why do that when I could just make two times as many Hydralisks which do more damage (I think) anyways? The only utility that Corruptors present, it seems, is the ability to morph into Brood Lords. While this is definitely important, I wouldn't even call this a utility. I would say that Corruptors are a prerequisite to Brood Lords - nothing wrong with that, Brood Lords are very powerful in the right hands, and the hefty price (the Corruptor plus the cost of morphing it) is well worth it. Usually. But that's beside the point.
The point is, I think something should be done to change Corruptors a bit. Perhaps they are actually a very powerful unit in certain situations, and I just haven't discovered that yet. All I'm saying is that to me, they seem relatively weak at what they do. Note that I am NOT suggesting that Corruptors be given the ability to attack ground units - we definitely don't need any help in that department. It is, however, pretty well know that Zerg anti-air can be pretty "meh" - this is most noticeable during the early game, but I do think it carries over to an extent.
I just wanted to create a thread to start an open discussion with ideas as to what could be done, or if anything should be done at all, to Corruptors.
DISCLAIMER - This is NOT a QQ post. I do not think in any way, shape, or form, that the Corruptor's ability (or lack thereof) is significantly hampering my likelihood to win games. After all, I hardly ever use them, and I win enough. If you're just coming here to flame or be elitist, please make a new thread and do it there.
Edit - I had totally forgotten about the Corruption ability in this post, as I don't think I've ever used it before. This is probably a mistake, as it seems like it can be pretty useful in taking down the heavy hitters for Protoss and Terran. However, even with that added utility, I still think that Corruptors are underutilized. Once again, I could be wrong and this post could be utterly pointless - if it is, please, let me know.