StarCraft® II

Plan to steal the jukebox

Posts: 321
you have to have a portal on the other end, like a worm-hole, i think... in sc1 they warped from aiur, and sc2 it was shakuras... they had a warp gate there to send them to the field. joey's not gonna let us put a warp gate in the bar...
Edited by CulixCupric on 6/11/2011 4:54 PM PDT
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Posts: 1,122
meh we can cloak a tiny one and put it by the jukebox
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Posts: 936
Hire a dark templar to sneak out the jukebox and have a bunch of zealots dance to be a distraction.
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Posts: 15
Simple have a mothership warp the jukebox out of existance while we nuke the bar, then when where done and the jukebox is back in this dimension we simply take it.
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Posts: 39
Raynor is gonna be pissed. He found that thing. (stole it)
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Posts: 1,122
we could recall it with an arbiter and archon toilet who's left after a nuke
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Posts: 275
06/11/2011 09:48 PMPosted by theman
Simple have a mothership warp the jukebox out of existance while we nuke the bar, then when where done and the jukebox is back in this dimension we simply take it.

that is a good man, but how are we only gonna warp that out of existence by itself how would we get a mothership in there? and the nuke would go into the vortex
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Posts: 1,122
06/12/2011 10:21 AMPosted by SpiderBoy
Simple have a mothership warp the jukebox out of existance while we nuke the bar, then when where done and the jukebox is back in this dimension we simply take it.

that is a good man, but how are we only gonna warp that out of existence by itself how would we get a mothership in there? and the nuke would go into the vortex


dude just use the recall of the arbiter and statis everyone else and then time the nuke so that it hits them just as they are coming out of statis
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Posts: 1,213
EZ

4 cloaked ghosts + mothership

Mothership cloaks jukebox

ghosts steal said box

1 ghost snipes 'ray

recall gg
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Posts: 1,122
that would mean that you need 2 motherships
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Posts: 9
Oh this is too easy...

(spoiler alert from Devils' Due... sorta. I just started reading it.)

Raynor + Tychus + Vulture bikes = another jukebox + a whole heap of credits

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Posts: 400
I hear that walking in with a marine power suit, picking it up, and chucking it works pretty well.
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Posts: 1,122
didn't work for Tychus
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Posts: 60
My Plan codnamed Zeduce and zteal

Members:
1 sexy terran woman
1 terran ghost
1 protoss sentry
1 zerg changeling changed into random terran civilian
1 transport (interplanetary)

Extra equipment:
one fake, new looking jukebox

1. lure joey ray out with the sexy woman.
2. have the ghost snipe or if u want him alive, incapacitate him
3. have the sentry hallucinate joey ray
4. have joey ray hallucination and terran civilian changeling walk into bar
5. have the zerg civilian changeling remove jukebox and install the 'new' one. nobody will ask if joey ray is overseeing the removal of the jukebox and the replacement of it with a new one.
6. if the sentry hallucination starts to fade, joey can just say he needs a washroom break and goes out, the sentry then can make a new hallucination.
7. once 'new' box is implemented, take the old one, get out and run for the love of god
8. if they realize zoey ray was a hallucination they can't really find his civilian partner cause the civilian partner was a changeling, and since the ppl in the bar think its a human, it will give more time for the team to get to another planet using the interplanetary transport.
9. if u want, u can get teh ghost to nuke the place and leave no trace after the jukebox is gone.
Edited by Zephyr on 6/13/2011 8:39 PM PDT
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Posts: 1,122
wow that's actually a good idea
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Posts: 3,045
1. Storm Aperture Science Labs
2. Steal Portal Gun
3.Think with portals
4. PROFIT!!! (well also toss in a few banes so theres no survivors... for science)
Edited by DoomerX on 6/14/2011 7:28 AM PDT
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Posts: 2,429
Ok i have an idea.....

WE go to the bar... and put a new music player... we take the jukebox giving as an excuse that it needs a "tune up" ... and done :)
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Posts: 164
This brain-teaser is quite simple, really. However, we have a couple options.

A. We challenge JoeyRay to a drinking contest. While one person offers the challenge, one takes two shot glasses and laces both with L-5 Hydroxytryptophan (perhaps Valerin or Relora will do as a substitute) and offers them to the contestants. Once both are unconscious, an engineer or mehanic can be sent to retrieve the jukebox.

B. We wait till nighttime. Once the time is right, and JoeyRay is asleep, we send 2 engineers with blowtorches to cut out the region around the jukebox (from the outside of the bar). Said engineers would weld the jukebox onto the frame of a hellion for transport onboard a ship, and could be retrieved once more with a laser or water cutter.

C. We load a Hercules with Radioactive Waste (live nukes will do as well) and send a team of engineers as well. Said engineers would cut into the ventilation of the bar (during open hours) and stream radiation to the occupants. Once JoeyRay (and any othe rcollateral casualties) is dead, the jukebox is retrieved by the engineers (in hazmat suits) and loaded into the Hercules, along with Joey's Hellion. In the event of detection by a DOminion ship, the Hercules would be abandoned to crash into the ship, while the crew (and the Jukebox) escape via escape pods and drive away on JoeyRay's Hellion.
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Posts: 275
1. Storm Aperture Science Labs
2. Steal Portal Gun
3.Think with portals
4. PROFIT!!! (well also toss in a few banes so theres no survivors... for science)


Dont forget to replace the jukebox with the corrupted space core
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Posts: 275
This brain-teaser is quite simple, really. However, we have a couple options.

A. We challenge JoeyRay to a drinking contest. While one person offers the challenge, one takes two shot glasses and laces both with L-5 Hydroxytryptophan (perhaps Valerin or Relora will do as a substitute) and offers them to the contestants. Once both are unconscious, an engineer or mehanic can be sent to retrieve the jukebox.

B. We wait till nighttime. Once the time is right, and JoeyRay is asleep, we send 2 engineers with blowtorches to cut out the region around the jukebox (from the outside of the bar). Said engineers would weld the jukebox onto the frame of a hellion for transport onboard a ship, and could be retrieved once more with a laser or water cutter.

C. We load a Hercules with Radioactive Waste (live nukes will do as well) and send a team of engineers as well. Said engineers would cut into the ventilation of the bar (during open hours) and stream radiation to the occupants. Once JoeyRay (and any othe rcollateral casualties) is dead, the jukebox is retrieved by the engineers (in hazmat suits) and loaded into the Hercules, along with Joey's Hellion. In the event of detection by a DOminion ship, the Hercules would be abandoned to crash into the ship, while the crew (and the Jukebox) escape via escape pods and drive away on JoeyRay's Hellion.




Cant we just cimbine em all? :D
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