StarCraft® II

Lane Runner [Official Thread]

Update:

== Game ==

*Made Barriers Selectable
*Added tip for picking up Barrier in description.
*Fixed actor issue with C'kruik's flame thrower
*Fixed some actor issues that were causing lag in longer games.
*Added arrows a beginning of lanes to help direct players

== Balance- ==

Majesty:
*Reduced max number of broodlings spawned from tumors from 12 to 10.
*Reduced max life from 5000 to 3500

Col. Vlath:
*Increased spacing between multiple med drops
*Increased healing amounts per Increase Heal level of med drop to 125, 150, 200, 250, 300.
*Col. Vlath can now shoot air

Ckruik:
*C'kruik can now target cannons

Aldris:
*Corrected minimum range for Sub-sonic Pulse
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Now Available on the Arcade Beta. Login and give the map a review.
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Update:

-Game-

1. Replaced rocks with gates.
  • Gates open periodically throughout the game
  • If a player enters the area between gates, both gates will open for a short time.


2. Replaced barriers at entrance to base with gates.

  • Center gate opens after 30 seconds of game time.
  • Outer gates open after 2nd maker is destroyed.
  • Players can still block base with purchased barriers placed in front or behind barriers.


3. C-4 now destroys barriers.

4. Updated for the Live Arcade
Edited by Trigor on 11/11/2012 8:45 PM PST
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Update: 0.7

1. Balance

Aldris:
- Raised minimum cooldown on Sniper Round from 0 to 0.2
- Increased basic attack speed from 1 to 1.13
- Subsonic Pulse upgrade changed from reduce cost to increase stun duration
= Pulse now starts with a 2 second stun duration and upgrades to 2.5, 3, 4, 6, 10

Col. Vlath:
- Increased base damage from 6 (+4 Light) to 10 (+4 Light)
- Increased Med Drop healing upgrade from 110, 125, 150, 200, 250 to 150, 200, 250, 350, 500
- Med Drops now proplerly spread when multiples are dropped

C'kruik:
- Mines now properly harm heros and will not harm observers

Psionist
- Replaced Force Field with Slow Field ability that slows enemies for within 2.5 of the target area for 2 secons.
- Upgrade Cost - 65,55,45,30,15
- Upgrade Duration - 3,5,8,11,16 seconds
- Upgrade Range - 7,8,9,10,11 range.

2. Arena

- Cross lane gates no longer close after being opened by a player.
- Reduced cross lane gate open time from 120 to 100 seconds.

3. Game

- Changed icon for inventory; attempting to make more obvious.
- Changed map pings for gate opening from green to yellow.
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Update: 0.8

1. Balance

Commando:
- Turret weapon upgrade 2, attack speed reduced to 0.9
- Turret weapon upgrade 3, attack speed reduced to 1.2

Psionist:
- Psi Storm now effects structures.

C'kruik:
- Remote mines now effect structures.

Elarae:
- Nova now effects structures.

Morvok:
- Jump now effects structures.

2. Arena

- Item added - Regen Disc Booster. Increases the energy of the regeneration disc by 100 and recharge rate by 0.25
- Item added - Cannon Weapon Upgrade. Increases the damage of all cannons by 10.
- Loot added - Jet Pack - Temporarily gives a hero the ability to fly for 30 seconds. Drops from reapers.
- Buy added - Added ability to purchase a regeneration disc at the Base Store.
- Loot added - Regen Disc Booster drops from zerglings.

3. Game

- Added a tutorial
- Reduced money lost on death to 50%
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