Obvious CS !@#$% is obvious.
TF2 is the best FPS around.
I think the biggest issue with the CoD franchise being used in events like MLG and WCG is that they keep coming out with a new CoD every year or so lately.
The games can't reach maturity as far as gameplay goes because they keep releasing sequels which always alter the game mechanics such as mouse acceleration, hit box precision and damage variables (torso vs headshot vs extremity).
Because of this variability and constant sequel-making, the franchise, while immensely popular, can't gain the needed traction in the elite gaming scene.
Halo has remained steady (despite it's 3 recent sequels H3, ODST, Reach) because the basic gameplay has stayed the same. Typically the exact same weapons are used throughout the series.
CounterStrike, aside from small changes, has pretty much remained unchanged. As had Quake 3 in it's hayday. Both were honed games and matured to where the game mechanics no longer became the deciding factor in a match....it became players discovering the subtle nuances within a map or gameplay to achieve victory.
Which cannot be done when the game is only a year old (BlackOps, MW2) and has a sequel already on the way.
StarCraft was 12 years in the maturing. Countless patches, balance changes, an expansion pack and map modifications were done to make the game more about the player and less about luck based on flaws in game infancy. The game remained unchanged after that, allowing players to showcase their skills, not exploits of the game itself.
StarCraft 2 came along and didn't change the controls of the game, didn't change the core skills needed to win, but instead added additional things. Plus the fact that the game has 2 upcoming expansions means that the game is going to be supported by the manufacturer for at least 5-7 years since Wings of Liberty was released. That is longer than any of the other games listed on in this response (with the exception of CounterStrike)
The fact that the CoD games keep coming out with entirely new games and they do it so close together means that there is no homogenization of the brand and thus cannot separate the lucky players from the truly good ones. This hurts the credibility of the franchise in the eyes of the competitive gaming world, and IMO will never allow the series, or its players, to be taken seriously.
how the hell is ESPORTS considered an actual sport?
07/31/2011 09:26 PMPosted by FancyPants
Granted, it's only considered to be a sport by the most horrible scum on earth *cough* day9 for one *cough*
Maybe your hatred of day9 is what keeps you in bronze
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