However, the energy of the device was as poisonous as the Xel'Naga's desire for revenge. Before it could be used, each of the Xel'Naga were dissolved by its overwhelming power, and the device became dormant, deep within an ancient vault inside the planet's frozen crust.
Yet something has awoken the sleeping artifact again, and it now is calling out into the depths of space. It has drawn attention to itself, as Terran, Protoss, and Zerg forces have all heard its call. Who will find it?
PROTOSS (Played by Zanon): Far away, a powerful Mothership was searching the outer fringes of the Koprulu sector for scattered portions of the Protoss Fleet. Left at the corner of the galaxy ever since the Golden Age of Protoss exploration, the Judicator’s Blade had sat silent, until the Second Great War called it back into into service to strike wrath at the enemies of the Khala. Strangely however, this beacon of energy from the Xel’Naga weapon called to the Judicator’s Blade, as if it were a distress beacon.
The Executor was a High Templar during the Brood Wars. Zerg Scourge had taken out the fleet command, and the flag ship was destroyed. He was field promoted to admiral of the fleet. He continued, and against all odds won the fight against the Zerg. He was raised to the rank of Executor in honor of his victory. He continued to win battle after battle, and was offered a seat on the council several times, but turned down the offer. He wished to be in battle, not participate in politics.
Commanding a relatively small fleet, the Protoss Executor feared that this energy beacon may be a distress call from his brethren, and immediately warped his entire fleet to Ga’zhur’s location, prepared to unleash the fury of the Protoss.
TERRAN (Played by Archangel): Captain Lucius Jackson is considered a pirate to many, and a scumbag to others, but most about him can be learned from an excerpt from his autobiography:
My name is Lucius Jackson. I guess you could say being a pirate runs in the family. My father, Charles Jackson, was the original captain of the Battlecruiser Duke’s Revenge. I spent my childhood on the decks of the Battlecruiser, learning all I could about commanding a fleet. It all ended when my father’s first officer decided he wanted to be in command. He killed my father, and would have killed me, but I escaped in a drop pod. I was only 16, but on that day, I became a man.
I quickly rose up in the ranks as a mercenary. I did jobs, made connections. I was known throughout the mercenary community as a ruthless commander. All of it was for one goal: to regain my father’s ship, and have justice for his death. When I finally took control, I found that the man who killed my father was dead, as well as every other captain in a long line of mutinies. I would put an end to that.
I renamed the ship Jackson’s Revenge, and began to build my fleet. Rebel fleets, mercenaries, old UED and Confederate battlecruisers that had survived the Brood War; all joined my fleet. You want something done, I’m the guy you go to. It’ll cost you, though.
Upon the Xel’Naga device’s awakening, rumors of it began to spread throughout the mercenaries that Jackson had hired. Believeing that this item could both bring a pretty penny, as well as ensure his place of power was not disputed, he ordered his fleet to Ga’zhur.
ZERG (Played by Hellspork): Mar had been drifting through space after conquering and infesting a Terran Fringe-world, which had only lead himself to grow stronger. A large Cthulhu-like creature, he stretched out nearly two miles into space, and carried his brood with him as he traveled. As he journeyed however, something pierced his mind like a nail through flesh. For the first time in ages, Mar felt a twinge of fear. What he felt seemed to be the Overmind’s voice.
Mar had once been imprisoned by the Overmind within his own mind, due to his enormous power. When the Overmind had been slain, Mar was free, and he gathered his own broods and forces independent of the Swarm. However, the sensation he felt was weak, and it did not attempt to control his mind. Mar set out across the void of space to find the source of this voice, and snuff it out.
Each force must secure a position for their respective fleets. Each one is very powerful, and direct engagement with another force will ensure heavy losses for both sides, unless one retreats or negotiations can be made. Around the planet there are three possible locations for securing positions. Each location has advantages for two races, but not the third. Each location also has pros and cons regardless of race which must be taken into account before the decision is made:
Orbiting Space Platform: (T&Z) A small Terran mining colony has been operating on the surface of Ga’zhur since the time that Terrans arrived in the Koprulu sector. If the Terrans create their base here, the colony will be happy to donate extra resources in return for protection from alien forces. If the Zerg infest the platform, they will be able to infest the colonists; strengthening their ground forces. PROS: Closest location to Ga’zhur, and therefore can be reinforced quickly. Low gravity allows for the majority of the fleet to stay near it for better defence. Only one force can be on the platform at any given time. CONS: Stark resources available on the platform. Not enough space to build up a large base of operations.
Abandoned Xel’Naga World Ship: (P&T) This ancient ship is large, and riddled with ancient Xel’Naga technology. The Protoss will be able to activate the ship’s Rip Field Generators, protecting them from all but the strongest attacks. Terran however will be able to tap into the ship’s large reserves of energy, ensuring that their craft both on and off the World Ship will be operating at peak efficiency. PROS: Second closest to Ga’zhur, it’s large area also allows for a large base of operations to be established. More resources are here than on the Platform. CONS: Gravity however is higher, so main fleet will need to be in orbit around it while ground forces take to the colonization.
Small Moon Ioptus: (P&Z) Being much larger and plentiful with resources, the Zerg will be able to expand rapidly, growing their forces. The Protoss however have noticed that a large Xel’Naga Warpgate exists on this moon, and if controlled, would allow for quick reinforcements directly from Shakkurus. PROS: Plenty of resources. Large enough space that if two armies reached a diplomatic truce, they would be able to colonize the moon together. CONS: Far from Ga’zhur. Also, high gravity means that fleets must remain in orbit.
1 - Judicator’s Blade (Mothership)
- Capable of using Mass Recall, Planet Cracker, and creating a Black Hole
4 - Carrier
9 - Void Ray
16 - Phoenix
16 - Scout
4 - Observers
25 - Warp Prism (Not Armed, but carrying ground forces and supplies)
1 - Pirate Battlecruiser (Jackson’s Revenge)
- Loaded with Two Tactical Nuclear Warheads, and can use Defensive Matrix
3 - Behemoth Class Battlecruiser
5 - Minotaur Class Battlecruiser
20 - Viking
15 - Wraith
3 - Raven
2 - Science Vessle
50 Drop Ship (Not Armed, but carrying ground forces and supplies)
1 - Brood Lord (Mar)
- Can send all nearby Zerg into a frenzy, increasing efficiency. Can use Bioplasmic discharge
3 - Leviathan
15 - Corrupter
40 - Mutalisk
20 - Scourge
10 - Devourer
5 - Overseer
75 - Overlord (Not Armed, but carrying ground forces and supplies)
Good luck my friends. You may begin your negotiations, colonizations, and battles