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Quality Assurance
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Edited by Huginncord on 10/3/11 2:21 PM (PDT)
UPDATE: If you are using a Mac and are still encountering 1.4.1 performance issues please respond to the Mac specific research thread
http://us.battle.net/sc2/en/forum/topic/3229085241 We have put a number of fixes in place to address the previous performance issues created by patch 1.4.0 but we will still need information from anyone for whom 1.4.1 did not fix their performance issues. In order to assist in this investigation we're asking you to post your dxdiags on this thread if you have noticed an FPS drop since 1.4.1 so we can consolidate and compare reports. Please be sure to mention whether you are using an SLI / Crossfire setup or not in addition to the following: If you have a Windows PC, we will need the following information from your DxDiag: To obtain a DXDiag: Press the Windows Key + R at the same time. In the Open: field type in dxdiag and click the OK button. Click Save All Information, then open the file and copy the requested information into your post. Operating System: Processor Info: Ram Info: Direct X Version: Card Name: Manufacturer: Chip Type: Device Identifier: Vendor ID: Device ID: Display Memory: Current Mode: Native Mode: Driver Version: Driver Date/Size: Sound Card Name: Sound Driver Version: Sound Driver Date/Size: If you have a Mac, we will need the following information from your system profile: To obtain a System Profile: Open the Apple menu and choose About this Mac. Click "More Info..." Copy the requested information into your forums post. OS Version: Processor: Graphics Card: Memory: Thank you for your patience, -Huginncord |
#1
9/29/2011
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Operating System: Windows 7 Home Premium 64-bit
Processor Info: Intel(R) Core(TM) i7 CPU 930 @ 2.80GHz (8 CPUs), ~2.8GHz Ram Info: 8192MB RAM Direct X Version: DirectX 11 Card Name: NVIDIA GeForce GTX 480 Manufacturer: nvidia Chip Type: GeForce GTX 480 Device Identifier: {D7B71E3E-4580-11CF-A844-8C341DC2C535} Vendor ID: 0x10DE Device ID: 0x06C0 Display Memory: 4063 MB Current Mode: 1920 x 1080 (32 bit) (59Hz) Native Mode: 1920 x 1080(p) (60.000Hz) Driver Version: 8.17.12.8026 Driver Date/Size: 8/3/2011 07:50:00, 15064168 bytes Sound Card Name: Sound Driver Version: 6.01.7600.16385 (English) Sound Driver Date/Size:7/13/2009 20:06:32, 109568 bytes I used to play on ultra setting now i can barley play one low!! WTF Still nothing has changed and its getting frustrating! |
#2
9/29/2011
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Hello.
My framerate has dropped since patch 1.4 also, and it is still bad after 1.4.1. I used to have a 27-29 average, now I barely get to 16, making me having to turn the shaders to low (which dramatically decreases appearance). Resolution, terrain, texture, etc. DON'T CHANGE THE FPS significantly (1-3 fps), ONLY the shaders. When I put the shaders to low, my framerate goes to 29-30, all the time. Note: everything else possible (as with the shaders on low some other specs must be decreased too) on extreme or highest possible. I run SC2 on Mac. I installed on Windows too, and I noticed a performance decrease there, too. OS Version: Mac OS X 10.5.8 (9L31a) Processor: Intel Core 2 Duo, 2.5ghz Graphics Card: GeForce 8600M GT Memory: 4gb Thank you. |
#3
9/29/2011
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Processor Name: Intel Core i7
Processor Speed: 2.2 GHz OS Version 10.6.8 Memory 4 GB 1333 MHz DDR3 Chipset Model: AMD Radeon HD 6750M Type: GPU Bus: PCIe PCIe Lane Width: x8 VRAM (Total): 1024 MB BTW: My MBP has two graphic cards (the integrated one which I did not post and the dedicated one) - my understanding is that it uses the integrated for regular stuff and the AMD one for graphic intense applications- such as SC2. Good luck! Please let me know if you need more information. |
#5
9/29/2011
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Operating System: Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.110622-1506)
Language: English (Regional Setting: English) Processor: Intel(R) Core(TM) i7 CPU Q 820 @ 1.73GHz (8 CPUs), ~1.7GHz Memory: 8192MB RAM Available OS Memory: 8124MB RAM Page File: 4142MB used, 12102MB available DirectX Version: DirectX 11 User DPI Setting: 96 DPI (100 percent) System DPI Setting: 120 DPI (125 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7601.17514 32bit Unicode Card name: NVIDIA Quadro FX 3800M Manufacturer: NVIDIA Chip type: Quadro FX 3800M DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_061F&SUBSYS_214E17AA&REV_A2 Display Memory: 492 MB Dedicated Memory: 1005 MB Shared Memory: 3582 MB Current Mode: 1920 x 1200 (32 bit) (60Hz) Native Mode: 1920 x 1200(p) (60.002Hz) Driver File Version: 8.16.0011.8898 (English) Driver Version: 8.16.11.8898 DDI Version: 10 Driver Model: WDDM 1.1 Driver Attributes: Final Retail Driver Date/Size: 2/3/2010 22:02:46, 9628776 bytes Sounc card Driver Name: CHDRT64.sys Driver Version: 4.95.0043.0000 (English) Date and Size: 1/19/2010 18:14:06, 682040 bytes |
#6
9/29/2011
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Logitech mouse, no razr software or hardware installed
No lag on low settings before patch. Sound and graphics stuttering now, thought it was the alert fade feature but it did not fix it after setting it to 100%. Although my comp is definitely weaker compared to others it did not stutter at all on lowest settings pre 1.4 and now 1.4.1, especially against a computer and not surpassing 30-40 supply each which I have just tested. Thanks for the help Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 Processor: AMD Athlon(tm) 64 Processor 3700+, MMX, 3DNow, ~2.2GHz Memory: 3072MB RAM DirectX Version: DirectX 9.0c (4.09.0000.0904) Card name: RADEON X800 Series Manufacturer: ATI Technologies Inc. Chip type: ATI Radeon Graphics Processor (0x5549) Device Identifier: {D7B71EE2-1609-11CF-BF68-1823A1C2CB35} Vendor ID: 0x1002 Device ID: 0x5549 Display Memory: 256.0 MB Current Mode: 1680 x 1050 (32 bit) (60Hz) Native Mode: 1680 x 1050(p) (60Hz) Driver Version: 6.14.0010.6925 (English) Driver Date/Size: 2/11/2010 00:45:14, 325120 bytes AlertFadeSound=1.000000 alphadepthWrite=0 aolight=0 commandhotkeytext=1 deff=0 deffspec=0 depthDisp=0 dof=0 dragscrollspeed=35 fogvolume=0 foliagedensity=0.000000 foliagequality=0 gamehdr8bit=1 GraphicsOptionEffectsDetail=0 GraphicsOptionLightingQuality=0 GraphicsOptionModelQuality=0 GraphicsOptionMovies=0 GraphicsOptionOverallQualityVer7[5]=4 GraphicsOptionOverallQualityVer7[6]=5 GraphicsOptionPhysicsQuality=0 GraphicsOptionPortraits=1 GraphicsOptionPostProcessing=0 GraphicsOptionReflections=0 GraphicsOptionShaderDetail=0 GraphicsOptionShadowQuality=0 GraphicsOptionSSAO=0 GraphicsOptionTerrainQuality=0 GraphicsOptionTextureQuality[2]=0 halo=0 hdr=0 hdr8bit=1 height=1050 hotkeyprofile=0_Default keyboardscrollspeed=35 LastChallengeId=Economy lastDeviceId=21865 lightingLevel=0 lightmap=1 lightmapcastshadows=0 localao=0 localeidassets=enUS localeiddata=enUS localight=0 lowqualitymodels=1 lowQualityMovies=1 mastervolume=1.000000 mousescrollspeed=35 mousesensitivity=0.555556 MoviesSeen=1 music=1 MusicContinuous=1 MusicHeard=1 musicvolume=1.000000 normalmap=0 observerunitcolorstyle=0 parallax=0 particlelod=0 pixellight=0 portraits3d=0 preBlendedCreep=1 profanityfilter=0 reverb=0 ribbonlod=0 saveallreplays=1 shadowmapsize=512 shadows=0 simplifiedCloaking=1 simplifiedShaders=1 soft=0 softshadows=0 sound=1 SoundAutoDetectCPUCoreCount=1 soundchannels=32 soundoutput=SB Audigy 2 ZS Audio [7000] SoundQuality=1 SoundResampler=LINEAR SoundSampleRate=44100 speakermode=Stereo spec=0 splatlod=0 targettexeldensity=0.150000 TerrainTextureSize=480 texSpace[2]=590 textureBasedFOW=0 toasts=1 treadlod=0 useLowqualitymodels=1 voicechatfademusic=0.248148 voicechatinput=Default voicechatoutput=Default voicechatsoftwaremute=0 waterflipbook=1 waterrendertargetsize=768 watershadow=0 width=1680 |
#7
9/29/2011
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Man, I was really hoping this patch would fix the problems, but no :( . Its such a horrible feeling when every second game in ladder I lose my entire army to lag... But its been so long and I really want to play...
I have a MacBook Pro Laptop and use a Logitech mouse, I do not use any Razor equipment at all. OS Version: Mac OXS Lion 10.7.1 Processor: 2.93 GHz Intel Core 2 Duo Graphics Card: NVIDIA GeForce 9600M GT 512 MB Memory: 4 GB 1067 MHz DDR3 alphadepthWrite=1 aolight=0 buildgridhint=1 creepnormalmap=1 creepQuality=1 creepreflection=0 creepselfshadow=0 creeptrans=1 cursorconfinemode=0 deff=0 deffspec=0 depthDisp=0 displaymode=2 displayunitstatus=All dof=0 fogvolume=0 foliagedensity=0.250000 foliagequality=1 gamehdr8bit=1 GraphicsOptionEffectsDetail=1 GraphicsOptionLightingQuality=0 GraphicsOptionModelQuality=2 GraphicsOptionMovies=0 GraphicsOptionOverallQualityVer7[5]=1 GraphicsOptionOverallQualityVer7[6]=1 GraphicsOptionPhysicsQuality=1 GraphicsOptionPortraits=2 GraphicsOptionPostProcessing=1 GraphicsOptionReflections=0 GraphicsOptionShaderDetail=1 GraphicsOptionShadowQuality=1 GraphicsOptionSSAO=0 GraphicsOptionTerrainQuality=1 GraphicsOptionTextureQuality[2]=1 halo=1 hdr=1 hdr8bit=1 height=1200 LastChallengeId=TerranCombat lastDeviceId=1607 lightingLevel=0 lightmap=1 lightmapcastshadows=0 localao=0 localeidassets=enSG localeiddata=enSG localight=0 localShadows=0 lowqualitymodels=0 lowQualityMovies=1 mastervolume=1.000000 mousesensitivity=0.505050 MoviesSeen=1 music=1 MusicContinuous=0 MusicHeard=1 musicvolume=0.000000 normalmap=1 parallax=0 parallaxshadow=0 particlelod=1 particleobjects=0.200000 particleterrain=0.500000 physicsdensity=4 pixellight=1 portraits3d=1 preBlendedCreep=0 profanityfilter=1 ribbonlod=1 sampleFOW=0 saveallreplays=1 shadowmapsize=2048 shadows=1 showmissiontime=1 simplifiedCloaking=0 simplifiedShaders=0 soft=0 softshadows=0 softshadowTaps=12 sound=1 soundambiencevolume=0.696774 SoundAutoDetectCPUCoreCount=2 soundchannels=32 soundeffectsvolume=0.703226 soundglobal=1 soundoutput=Default SoundQuality=1 SoundResampler=LINEAR SoundSampleRate=44100 sounduivolume=0.700000 speakermode=Unknown spec=1 splatlod=1 ssao=0 swapctrlcmd=1 targettexeldensity=0.560000 TerrainTextureHiResCacheSize=8 TerrainTextureLowResCacheSize=40 TerrainTextureSize=768 texQualityLevel=1 texSpace[2]=640 textureBasedFOW=1 tipnotificationshidden=1 transparentshadows=0 treadlod=1 unitcolorstyle=0 useLowqualitymodels=0 voiceagc=0 voicechat=0 voicechatinput=Default voicechatinputgain=1.000000 voicechatmode=0 voicechatoutput=Default voicechatoutputgain=1.000000 voicechatsensitivity=0.790323 voicechatsoftwaremute=1 watercaustics=0 waterflipbook=1 waterreflection=0 waterrendertargetformat=1 waterrendertargetsize=768 watershadow=0 width=1920 windowheight=989 windowwidth=1536 windowx=0 windowy=44 |
#8
9/29/2011
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The FPS is definitely better, but I still receiving messages that I should low my graphical settings to play even on vs AI games..... never received those messages before 1.4 patch....
Follow my data (my current VGA is ATI Radeon HD 6630m - Dell Vostro 3450) After experiencing the low fps and surrender the game back to menu, it was not possible to start a new Player vs AI game. After selecting the map, the button to confirm does not work. Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 Processor Info: Intel(R) Core(TM) i7-2620M CPU @ 2.70GHz (4 CPUs), ~2.7GHz Ram Info: 6144MB RAM Direct X Version: DirectX 11 Card Name: Intel(R) HD Graphics Family Manufacturer: ATI Technologies Inc. Chip Type: Intel(R) HD Graphics Family Device Identifier: {D7B78E66-4266-11CF-A877-CF24B7C2C535} Vendor ID: 0x8086 Device ID: 0x0126 Display Memory: 3843 MB Current Mode: 1366 x 768 (32 bit) (60Hz) Native Mode: 1366 x 768(p) (59.993Hz) Driver Version: 8.840.7.3000 Driver Date/Size: 4/10/2011 11:51:02, 8238592 bytes Sound Card Name: Realtek High Definition Audio Sound Driver Version: 6.00.0001.6312 Sound Driver Date/Size: 2/18/2011 17:59:46, 2748520 bytes |
#10
9/30/2011
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I'm still getting stuttering since 1.4.1. My FPS isn't bad (I've capped it at 60, and it does just fine)-- it's just at certain points, perhaps once every 10-20 seconds, when my game visuals freeze up for a second or two. It's very hard to play...
Operating System: Windows 7 Enterprise 64-bit (6.1, Build 7601) Service Pack 1 Processor Info: Intel(R) Core(TM) i5 CPU M 520 @ 2.40GHz (4 CPUs), ~2.4GHz Ram Info: 4096MB RAM Direct X Version: DirectX 11 Card Name: NVIDIA NVS 3100M Manufacturer: NVIDIA Chip Type: NVS 3100M Device Identifier: Enum\PCI\VEN_10DE&DEV_0A6C&SUBSYS_040A1028&REV_A2 Vendor ID: 0x10DE Device ID: 0x0A6C Display Memory: 2221 MB Current Mode: 1440 x 900 (32 bit) (60Hz) Native Mode: 1440 x 900(p) (60.001Hz) Driver Version: 10.1 Driver Date/Size: 8/3/2011 06:50:00, 15064168 bytes Sound Card Name: HdAudio.sys Sound Driver Version: 6.01.7601.17514 (English) Sound Driver Date/Size: 11/20/2010 05:44:23, 350208 bytes |
#11
9/30/2011
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Here's my variables.txt file
alphadepthWrite=0 aolight=0 buildgridhint=1 controlgroupmode=2 creepnormalmap=0 creepQuality=0 creeptrans=0 deff=0 deffspec=0 depthDisp=0 displayflyerhelper=All displayunitstatus=All dof=0 fogvolume=0 foliagedensity=0.000000 foliagequality=0 frameratecap=60 frameratecapGlue=30 gamehdr8bit=1 gamma=1.062500 GraphicsOptionEffectsDetail=0 GraphicsOptionLightingQuality=0 GraphicsOptionModelQuality=0 GraphicsOptionMovies=0 GraphicsOptionOverallQualityVer7[6]=0 GraphicsOptionPhysicsQuality=0 GraphicsOptionPortraits=1 GraphicsOptionPostProcessing=0 GraphicsOptionReflections=0 GraphicsOptionShaderDetail=0 GraphicsOptionShadowQuality=0 GraphicsOptionSSAO=0 GraphicsOptionTerrainQuality=0 GraphicsOptionTextureQuality[2]=0 halo=0 hdr=0 hdr8bit=1 height=900 hotkeyprofile=Ladder lastDeviceId=2668 lightingLevel=0 lightmap=1 lightmapcastshadows=0 localao=0 localeidassets=enUS localeiddata=enUS localight=0 lowqualitymodels=1 lowQualityMovies=1 mastervolume=1.000000 menubarmode=2 mousescrollspeed=71 mousesensitivity=0.707071 MoviesSeen=1 music=1 MusicHeard=1 normalmap=0 parallax=0 particlelod=0 particleobjects=0.000000 particleterrain=0.000000 physicsdensity=0 pixellight=0 portraits3d=0 preBlendedCreep=1 profanityfilter=0 ribbonlod=0 shadowmapsize=512 shadows=0 showmissiontime=1 simplifiedCloaking=1 simplifiedShaders=1 soft=0 softshadows=0 sound=1 soundambience=0 soundambiencevolume=0.803493 SoundAutoDetectCPUCoreCount=4 soundchannels=32 soundoutput=Default SoundQuality=1 SoundResampler=LINEAR SoundSampleRate=44100 soundui=1 speakermode=Stereo spec=0 splatlod=0 targettexeldensity=0.150000 TerrainTextureSize=480 texQualityLevel=0 texSpace[2]=1024 textureBasedFOW=0 treadlod=0 useLowqualitymodels=1 voicechatsoftwaremute=1 waterflipbook=1 waterrendertargetformat=0 waterrendertargetsize=768 watershadow=0 width=1440 worldobjecttooltips=0 |
#12
9/30/2011
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Problem still exists with path 1.4.1. Game play is totally normal until it's not (typically when I issue a unit command, or one of my units spawns).
OS Version: Mac OXS Lion 10.7.1 Processor: 2.2 GHz Intel Core i7 Memory: 4 GB 1333 MHz DDR3 Graphics AMD Radeon HD 6750M 1024 MB Without trying to complain too much, the game stutters so much (when normally all settings are on high/ultra with no lag or slowdown) during key moments (read: battles) it's unplayable. Hope this helps. |
#13
9/30/2011
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Patch 1.4.1 did absolutely nothing for me, the game is freaking unplayable, it freezes completely for like half a second in any battle that is above 30 or so units, both in online multiplayer and single player against the AI. Pre 1.4 it ran silky smooth up to 4v4, I haven't been able to play since then :(
OS Version: Mac OXS Lion 10.7.1 Processor: 2.0 GHz Intel Core i7 Memory: 4 GB 1333 MHz DDR3 Graphics AMD Radeon HD 6490M 256 MB |
#14
9/30/2011
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Edited by clicktowin on 9/30/11 2:37 PM (PDT)
I'm on an iMac 7,1.
OS 10.6.8 2.8 GHz Intel Core 2 Duo ATI Radeon HD 2600 2 GB RAM Game starts 4 seconds late, random FPS drops/waiting for server messages that last up to 15 seconds whenever the game is attempting to load some graphic or play some message, huge lag when I leave a long game so it actually takes like a full minute to leave the game, huge lag when I join a game after idling in the main menu for more than about a minute. Variables file: alphadepthWrite=0 aolight=0 commandhotkeytext=0 controlgroupmode=2 creepnormalmap=0 creepQuality=0 creepreflection=0 creepselfshadow=0 creeptrans=0 deff=0 deffspec=0 depthDisp=0 displayflyerhelper=None displaymode=0 displayunitstatus=All dof=0 dragscrollspeed=100 fogvolume=0 foliagedensity=0.000000 foliagequality=0 gamehdr8bit=1 gamma=1.054622 GraphicsOptionEffectsDetail=0 GraphicsOptionLightingQuality=0 GraphicsOptionModelQuality=0 GraphicsOptionMovies=0 GraphicsOptionOverallQualityVer7[5]=0 GraphicsOptionOverallQualityVer7[6]=0 GraphicsOptionPhysicsQuality=0 GraphicsOptionPortraits=1 GraphicsOptionPostProcessing=0 GraphicsOptionReflections=0 GraphicsOptionShaderDetail=0 GraphicsOptionShadowQuality=0 GraphicsOptionSSAO=0 GraphicsOptionTerrainQuality=0 GraphicsOptionTextureQuality[2]=0 halo=0 hdr=0 hdr8bit=1 height=800 hotkeyprofile=profile ingamechannel=1 keyboardscrollspeed=100 lastDeviceId=38275 lightingLevel=0 lightmap=1 lightmapcastshadows=0 localao=0 localeidassets=enUS localeiddata=enUS localight=0 localShadows=0 lowqualitymodels=1 lowQualityMovies=1 mastervolume=0.152672 menubarclickable=1 menubarmode=2 mouseoverridesensitivityenabled=1 mousescrollspeed=100 mousesensitivity=0.020202 MoviesSeen=1 music=1 MusicContinuous=1 MusicHeard=1 musicvolume=0.236967 normalmap=0 observerunitcolorstyle=0 parallax=0 particlelod=0 particleobjects=0.000000 particleterrain=0.000000 physicsdensity=0 pixellight=0 portraits3d=0 preBlendedCreep=1 preferWindowedFullscreen=0 privacyfriendchat=0 privacyfriendinvite=0 privacygamestatus=0 profanityfilter=0 ribbonlod=0 saveallreplays=1 shadowmapsize=512 shadows=0 showmissiontime=1 simplifiedCloaking=1 simplifiedShaders=1 soft=0 softshadows=0 sound=1 soundambience=1 soundambiencevolume=0.797030 SoundAutoDetectCPUCoreCount=2 soundchannels=115 soundeffects=1 sounderrors=1 soundmovement=1 soundoutput=Default SoundQuality=1 soundresponses=1 soundui=1 sounduivolume=0.801980 spec=0 splatlod=0 systemutilitykeysdisabled=0 targettexeldensity=0.150000 TerrainTextureSize=480 texQualityLevel=0 texSpace[2]=640 textureBasedFOW=0 toastFade=5.000000 toasts=0 treadlod=0 unitcolorstyle=0 useLowqualitymodels=1 voicechatsoftwaremute=0 vsync=0 waterflipbook=1 waterreflection=0 waterrendertargetformat=0 waterrendertargetsize=768 watershadow=0 width=1280 windowheight=778 windowwidth=1231 windowx=357 windowy=252 |
#16
9/30/2011
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The lag was bearable for 1v1s, now it's unbearable. If you could resolve the problem on my current macbook, I'd be very happy as I'm sure that I won't be able to acquire a more advanced computer for quite some time
OS Version: Version 10.6.8 Processor: 2.4 GHz Intel Core 2 Duo Graphics Card: NVIDIA GeForce 320M Memory: 2 GB AlertFadeSound=0.745856 alphadepthWrite=0 aolight=0 buildgridhint=1 camerasmartpan=0 commandhotkeytext=1 controlgroupmode=2 creepnormalmap=0 creepQuality=0 creeptrans=0 deff=0 deffspec=0 depthDisp=0 displaymode=2 displayunitstatus=All dof=0 fogvolume=0 foliagedensity=0.000000 foliagequality=0 gamehdr8bit=1 gamma=0.964000 GraphicsOptionEffectsDetail=0 GraphicsOptionLightingQuality=0 GraphicsOptionModelQuality=0 GraphicsOptionMovies=0 GraphicsOptionOverallQualityVer7[6]=5 GraphicsOptionPhysicsQuality=0 GraphicsOptionPortraits=2 GraphicsOptionPostProcessing=0 GraphicsOptionReflections=0 GraphicsOptionShaderDetail=0 GraphicsOptionShadowQuality=0 GraphicsOptionSSAO=0 GraphicsOptionTerrainQuality=0 GraphicsOptionTextureQuality[2]=0 halo=0 hdr=0 hdr8bit=1 height=720 hotkeyprofile=New test LastChallengeId=TerranCombat lastDeviceId=2208 lightingLevel=0 lightmap=1 lightmapcastshadows=0 localao=0 localeidassets=enUS localeiddata=enUS localight=0 lowqualitymodels=1 lowQualityMovies=1 mastervolume=1.000000 menubarmode=2 mousesensitivity=0.343434 MoviesSeen=1 music=0 MusicContinuous=1 MusicHeard=1 musicvolume=1.000000 normalmap=0 observerunitcolorstyle=0 parallax=0 particlelod=0 particleobjects=0.000000 particleterrain=0.000000 physicsdensity=0 pixellight=0 portraits3d=1 preBlendedCreep=1 preferWindowedFullscreen=0 profanityfilter=1 reducemouselagenabled=0 reverb=1 ribbonlod=0 shadowmapsize=512 shadows=0 showmissiontime=1 simplifiedCloaking=1 simplifiedShaders=1 soft=0 softshadows=0 sound=1 SoundAutoDetectCPUCoreCount=2 soundchannels=64 sounderrors=0 soundglobal=0 soundoutput=Default SoundQuality=2 SoundResampler=LINEAR SoundSampleRate=44100 speakermode=Stereo spec=0 splatlod=0 subtitles=0 swapctrlcmd=1 systemutilitykeysdisabled=1 targettexeldensity=0.150000 TerrainTextureLowResCacheSize=40 TerrainTextureSize=480 texQualityLevel=0 texSpace[2]=640 textureBasedFOW=0 treadlod=0 unitcolorstyle=0 useLowqualitymodels=1 voicechatfademusic=0.198953 voicechatmode=1 voicechatsensitivity=0.489474 voicechatsoftwaremute=1 waterflipbook=1 waterrendertargetformat=0 waterrendertargetsize=768 watershadow=0 width=1152 windowheight=698 windowwidth=1152 windowx=4 windowy=102 |
#17
9/30/2011
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Edited by PaleHorse on 10/1/11 4:02 AM (PDT)
This is a copy/paste from the 1.4 patch issue thread. The matter has not been cleared up. It's apparent from the moment I load the log in screen that the game is not functioning as it did. Even the menu screens are hardly responsive. I am very unhappy to learn that this fps/freezing/shuttering issue was known and publicly declared prior to releasing the 1.4 patch. A bulldozer attitude toward releasing a patch with known issues has left me and apparently many others with an unplayable game. I don't feel that this is fair. Instead of making us wait, why not remove the patch altogether so that we can go back to playing and enjoying the game? You could then work on correcting the issues without keeping us from using the product - as should have been done in the first place.
No SLI/Crossfire. Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.090206-1234) Processor Info: Intel(R) Pentium(R) 4 CPU 3.40GHz (2 CPUs) Ram Info: 2046MB RAM Direct X Version: DirectX 9.0c (4.09.0000.0904) Card Name: NVIDIA GeForce 9500 GT Manufacturer: NVIDIA Chip Type: GeForce 9500 GT Device Identifier: {D7B71E3E-4500-11CF-B279-0C2000C2CB35} Vendor ID: 0x10DE Device ID: 0x0640 Display Memory: 512.0 MB Current Mode: 1280 x 1024 (32 bit) (75Hz) Native Mode: ? Driver Version: 6.14.0012.8026 (English) Driver Date/Size: 8/3/2011 20:49:00, 12542592 bytes Sound Card Name: Sound Blaster Live! 24-bit Sound Driver Version: 5.12.0001.0512 (English) Sound Driver Date/Size: 7/8/2005 05:14:30, 1389056 bytes Since the update, my gameplay has been severely hindered. During 2v2 matches, the game began to hop and skip. It was not consistent, but happened frequently without a discernable pattern/timeframe. It made controlling units in combat impossible, as battles happened in something like 5 frame blips. I tried lowering a few of the graphics settings, but it had no effect. I am unwilling to drop them to the lowest levels after having enjoyed the game without issue for so long. The game ran fine before with many mid to high level graphics settings. I really hope there is some kind of update patch or fix being worked over, because whatever was changed in the 1.4 update has kept me from laddering, much less playing, the game. |
#19
10/1/2011
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Mac:
OS Version: Mac OS X 10.6.8 (10K549) Processor: 2.66 GHz Intel Core i7 Graphics Card: NVIDIA GeForce GT 330M Memory: 4 GB 1067 MHz DDR3 Variables.txt: alphadepthWrite=1 aolight=0 buildgridhint=1 commandhotkeytext=1 creepnormalmap=1 creepQuality=1 creepreflection=0 creepselfshadow=0 creeptrans=1 deff=0 deffspec=0 depthDisp=0 displaymode=2 displayunitstatus=All dof=0 fogvolume=0 foliagedensity=0.250000 foliagequality=1 gamehdr8bit=1 GraphicsOptionEffectsDetail=1 GraphicsOptionLightingQuality=0 GraphicsOptionModelQuality=2 GraphicsOptionMovies=3 GraphicsOptionOverallQualityVer7[5]=4 GraphicsOptionOverallQualityVer7[6]=5 GraphicsOptionPhysicsQuality=1 GraphicsOptionPortraits=2 GraphicsOptionPostProcessing=1 GraphicsOptionReflections=0 GraphicsOptionShaderDetail=1 GraphicsOptionShadowQuality=1 GraphicsOptionSSAO=0 GraphicsOptionTerrainQuality=1 GraphicsOptionTextureQuality[2]=2 halo=1 hdr=1 hdr8bit=1 height=1050 hotkeyprofile=My Standard LastChallengeId=ProtossPsionics lastDeviceId=2601 lightingLevel=0 lightmap=1 lightmapcastshadows=0 localao=0 localeidassets=enUS localeiddata=enUS localight=0 localShadows=0 lowqualitymodels=0 lowQualityMovies=0 mastervolume=0.284483 menubarmode=2 mousescrollspeed=50 mousesensitivity=1.000000 MoviesSeen=1 music=0 MusicHeard=1 musicvolume=0.101639 normalmap=1 parallax=0 parallaxshadow=0 particlelod=1 particleobjects=0.200000 particleterrain=0.500000 physicsdensity=4 pixellight=1 portraits3d=1 preBlendedCreep=0 ribbonlod=1 sampleFOW=0 shadowmapsize=2048 shadows=1 showmissiontime=1 simplifiedCloaking=0 simplifiedShaders=0 soft=0 softshadows=0 softshadowTaps=6 sound=1 SoundAutoDetectCPUCoreCount=2 soundchannels=32 soundoutput=Default SoundQuality=1 spec=1 splatlod=1 subtitles=1 swapctrlcmd=1 systemutilitykeysdisabled=1 targettexeldensity=1.400000 TerrainTextureLowResCacheSize=50 TerrainTextureSize=768 texQualityLevel=2 texSpace[2]=640 textureBasedFOW=1 transparentshadows=0 treadlod=1 unitcolorstyle=0 useLowqualitymodels=0 voicechatmode=1 voicechatsoftwaremute=1 watercaustics=0 waterflipbook=1 waterreflection=0 waterrendertargetformat=1 waterrendertargetsize=768 watershadow=0 width=1680 windowheight=720 windowwidth=1024 windowx=136 windowy=62 |
#20
10/1/2011
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