StarCraft® II

Warhound = Fail goliath.

Posts: 403
If you ask me, make it something that's not some sort of humanoid robot out of movies for kids and I'll start wondering if I like the way it behaves.
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Posts: 241
Lol at older back into the thread, dont even try mentioning anything about older units, cause they're not gonna do it, through the tournaments and ladder rankings the 1.4 patches have finally gotten Wings balanced so they're not gonna touch them
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Posts: 25
i think they should add both goliaths for aa and warhounds for anit mech it works great to me. i'm playing a space sifi i want robotic mechanized suits. the marines and marauders are already in smaller versions it makes very little sense that they wouldn't have larger versions
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Posts: 65

Your only about a year off Drakist...
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