Topic One MULE = 7 workers.
Fob
QQing.
Fob
Terran can ALL in with SCV on 1;1;1 vs protoss or zerg and still have economy as good as the other player. Drop 3 MULES kthx!
Fob
Make Terran can only have ONE mule at a TIME. No double STACKING MULES. Like Protoss can't stack chronoboost or Zerg queen larva.
Caw
Agreed, so many Chinese forum complain the same problem, too.
LGMaCarizE #604
LGMaCarizE
LOL? According to your logic, chronoboost shouldn't be able to chrono 2 buildings at a time...

1 mule = 4 temp workers. Which is needed to catch up in economy...
lXJaws #620
lXJaws
6 workers not 7, 30/5=6
Raekyr #707
Raekyr
mules take longer on the mineral patch than scv's, but has same move speed as scv
it works out to ~240 to 270 mins per mule, depending if it made 8 or 9 trips before timing out
so lggawdsed is right, 1mule = 4temp scv, NOT even close to 7
Phil #1284
Phil
12/11/2011 07:30 PMPosted by Fob
Make Terran can only have ONE mule at a TIME. No double STACKING MULES. Like Protoss can't stack chronoboost or Zerg queen larva.

Err...Protoss can chronoboost several things at once. I don't mind if terrans are limited to 1 mule per OC though. That would punish terrans that fall behind on their mules.

Anyways, 1 mule equals 4 SCVs in total mining time.
BTCOMM #478
BTCOMM
12/11/2011 07:30 PMPosted by Fob
Make Terran can only have ONE mule at a TIME. No double STACKING MULES. Like Protoss can't stack chronoboost or Zerg queen larva.


Yeah, cause the ONLY thing chrono boost are probes. It's not like at 100 energy they can dump all their chrono boost at once on 4 gateways or anything..

Oh wait.. you just got served son.
jimdandy #807
jimdandy
it's BS. i am here to cry too.
reno #443
reno
12/15/2011 01:24 PMPosted by Xecutor


Yeah, cause the ONLY thing chrono boost are probes. It's not like at 100 energy they can dump all their chrono boost at once on 4 gateways or anything..

Oh wait.. you just got served son.
Learn to read.

He clearly said that stacking chronos is impossible... Also, for the amount of patronizing you do, you still fail to realize that chrono boost is a lot less forgiving than MULEs. Perfect example is Stacked MULEs on Gold Minerals... Now tell me that THAT mechanic is balanced...


QFT
ShaDoGI #550
ShaDoGI
I actually have to agree a little bit with the OP. While I don't mind the idea of dropping more than one MULE at a time, as is the case with other race mechanics, I think it should be limited to one per OC at a time. This would allow Terrans to dump their energy, but not reward one for missing his macro and just dumping them all on a gold base.

As it pertains to the issue, this is one reason why a lot of tournaments have gotten rid of the gold rocks on many maps.
Dully #299
Dully
3 on a regular patch, 6 on a gold. When it comes down to it, protoss builds workers much faster, and 400 for a Nexus is much cheaper than 550 and protecting bases is much easier for you when you can warp in units anywhere.

QQ.
BiObLadE #323
BiObLadE
Edited by BiObLadE on 12/19/11 3:49 PM (PST)
LOL? According to your logic, chronoboost shouldn't be able to chrono 2 buildings at a time...

1 mule = 4 temp workers. Which is needed to catch up in economy...


If your going to comment on someone else's logic, don't use a logical fallacy... By your interpretation of his statement, a dog is a cat, a cat is a horse, and your mother is a man. see what I do ther? People need to read up on their argument construction and analysis.

I agree though that you need MULES early game to catch up in econ....not commenting on late/mid game cause it doesn't matter to me.
LGMaCarizE #604
LGMaCarizE
Edited by LGGawdSed on 12/22/11 8:49 AM (PST)
LOL? According to your logic, chronoboost shouldn't be able to chrono 2 buildings at a time...

1 mule = 4 temp workers. Which is needed to catch up in economy...


If your going to comment on someone else's logic, don't use a logical fallacy... By your interpretation of his statement, a dog is a cat, a cat is a horse, and your mother is a man. see what I do ther? People need to read up on their argument construction and analysis.

I agree though that you need MULES early game to catch up in econ....not commenting on late/mid game cause it doesn't matter to me.


You must be retarded.

It's clear that if we can't use 2 mules on 2 different mineral patches, he shouldn't be able to use 2 chronoboosts on 2 different buildings. If you don't like this statement you can go troll the random section of the forum.

kkthx
Fob
Oh wait, Terran is the only race that can mine mineral without having workers and no money unlike every other race whom if game is even and no mineral or workers, they are dead.
Fob
Edited by Fob on 12/22/11 5:28 PM (PST)
I forgot, Protoss can accidently chronoboost something twice and pay for it but if Terran accidently... wait its never accident kakakakak

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