StarCraft® II

Zerg in team battles

Posts: 42
Hi, I was wondering if the build order for zerg should be different for team battles. At the moment i'm using a fifteen hatch FE. Should it be tweaked in anyway. Help/tips are all appreciated

Thanks for reading/replying
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Posts: 39
Fast expanding isnt usually a good idea in team games. Their defense relies mostly on base defense and dancing until units come out. This doesnt work so well against multiple people and if they attack your partner you have about nothing to send in help.

Pretty much you have to scout and know for sure the other team isnt rushing otherwise you almost always lose. Besides that I generally like 14 pool 14 hatch.
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Posts: 42
alright thanks ill try that next time
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