You Know Plantarys/Repair Are OP When

Posts: 387
pros use them strictly for defense purposes (this means it is not used for mineral collection). They need to do something about the splash radius or repair rate. please fix.
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Posts: 3,007
you know warp in is OP when pros use them to neutralize defenders' advantage. They need to nerf pylons again or something. please fix.

/sarcasm.

throwing units at each other like idiots isn't how you play the game. you gotta think and use your race's advantages.
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Posts: 3,007
01/29/2012 02:25 PMPosted by PhazeOut
you kidding? increase the rate of fire on the thing, it's the only way to make it viable vs zerg.


wat

PFs are fine in 95% of situations. they take forever to build up, and they're a static defense.
Edited by Wertyuio on 1/29/2012 2:27 PM PST
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Posts: 383
01/29/2012 02:26 PMPosted by Wertyuio
you kidding? increase the rate of fire on the thing, it's the only way to make it viable vs zerg.


wat

PFs are fine in 95% of situations. they take forever to build up, and they're a static defense.
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Posts: 424
01/29/2012 02:20 PMPosted by Zamber
defense purposes
Are you telling me that a 550/150, immobile building with a 140 second build time that costs minerals to heal shouldn't be a strong point of defense?
Edited by Horizon on 1/29/2012 2:42 PM PST
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Posts: 2,250
Are you telling me that a 550/150, immobile building with a 140 second build time that costs minerals to heal shouldn't be a strong point of defense?


The PF is built out of minerals and gas, which means it takes minerals and gas to repair. Same with every other mechanical unit.
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Posts: 5,415
You know units are OP when pros use them strictly for killing stuff, (this means it is not used for mineral collection) =P
Edited by Mediocrates on 1/29/2012 5:00 PM PST
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Posts: 1,745
PLANTARYS

New pokemon?
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Posts: 5,155
01/29/2012 05:04 PMPosted by HuMoDz
PLANTARYS

New pokemon?


I lol'd irl
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Posts: 3,892
01/29/2012 05:04 PMPosted by HuMoDz
PLANTARYS

New pokemon?


01/29/2012 05:04 PMPosted by HuMoDz
PLANTARYS

New pokemon?


+1
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Posts: 1,053
01/29/2012 02:20 PMPosted by Zamber
pros use them strictly for defense purposes (this means it is not used for mineral collection). They need to do something about the splash radius or repair rate. please fix.


So? People also use cannons, bunkers, and spines offensively... People will find uses for structures other than their intended use. My advice: suck it up and build broodlords/colossi (or void rays)/ or siege tanks/thors. If the game is so late that the opponent is building planetary fortresses for defense, then there's no reason you shouldn't have easily accessible siege units. Also to everyone else, no need to troll him for his incorrect spelling, but to the OP: people just won't take you seriously unless you put effort into your posts because it shows that you just don't care, just want to complain for the sake of complaining, and/or are trolling.
Edited by Seabass on 1/29/2012 7:09 PM PST
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Posts: 1,926
01/29/2012 02:25 PMPosted by Wertyuio
you know warp in is OP when pros use them to neutralize defenders' advantage. They need to nerf pylons again or something. please fix.


In all seriousness, the Warp In mechanic is what makes PvP such an awful match up. It really does need a change.
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Posts: 153
I agree, it is essential that Terran receive this much overdue nerf.
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Posts: 7,572
N
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Edited by VIPER on 11/18/2012 7:48 AM PST
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